sv98.c 288 B

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  1. class SV98_Base : BoltActionRifle_ExternalMagazine_Base
  2. {
  3. override RecoilBase SpawnRecoilObject()
  4. {
  5. return new SV98Recoil(this);
  6. }
  7. //Debug menu Spawn Ground Special
  8. override void OnDebugSpawn()
  9. {
  10. super.OnDebugSpawn();
  11. GetInventory().CreateAttachment("ACOGOptic");
  12. }
  13. };