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- class Mich2001Helmet extends HelmetBase
- {
- override void SetActions()
- {
- super.SetActions();
-
- AddAction(ActionTurnOnHelmetFlashlight); //use default light actions instead?
- AddAction(ActionTurnOffHelmetFlashlight);
- AddAction(ActionToggleNVG);
- }
-
- //Debug menu Spawn Ground Special
- override void OnDebugSpawn()
- {
- EntityAI entity;
- if ( Class.CastTo(entity, this) )
- {
- entity.GetInventory().CreateInInventory( "NVGoggles" );
- entity.GetInventory().CreateInInventory( "UniversalLight" );
- entity.GetInventory().CreateInInventory( "Battery9V" );
- entity.GetInventory().CreateInInventory( "Battery9V" );
- }
- }
-
- override protected void InitGlobalExclusionValues()
- {
- super.InitGlobalExclusionValues();
-
- AddSingleExclusionValueGlobal(EAttExclusions.EXCLUSION_HEADSTRAP_0);
- }
- };
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