1234567891011121314151617181920212223242526272829303132333435 |
- /*!
- Base script class for helicopters.
- */
- class HelicopterScript extends HelicopterAuto
- {
- void HelicopterScript()
- {
- SetEventMask(EntityEvent.POSTSIMULATE);
- }
- override void EOnPostSimulate(IEntity other, float timeSlice)
- {
- }
- /*!
- Gets called everytime the game wants to start the engine.
- This callback is called on server only.
- \return true if the engine can start, false otherwise.
- */
- bool OnBeforeEngineStart()
- {
- return true;
- }
- //! Gets called everytime the engine starts.
- void OnEngineStart()
- {
- }
- //! Gets called everytime the engine stops.
- void OnEngineStop()
- {
- }
- };
|