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							- class EntityPlacementCallback : ObjectSnapCallback
 
- {
 
- #ifdef DIAG_DEVELOPER
 
- #ifndef SERVER
 
- 	ref array<Shape> m_Shapes = new array<Shape>();
 
- #endif
 
- #endif
 
- 	void EntityPlacementCallback()
 
- 	{
 
- 	}
 
- 	void ~EntityPlacementCallback()
 
- 	{
 
- 		ClearDebugShapes();
 
- 	}
 
- 	void ClearDebugShapes()
 
- 	{
 
- #ifdef DIAG_DEVELOPER
 
- #ifndef SERVER
 
- 		foreach (auto shape : m_Shapes)
 
- 		{
 
- 			shape.Destroy();
 
- 			shape = null;
 
- 		}
 
- 		m_Shapes.Clear();
 
- #endif
 
- #endif
 
- 	}
 
- 	override void OnSetup()
 
- 	{
 
- #ifdef DIAG_DEVELOPER
 
- #ifndef SERVER
 
- 		m_DebugEnabled = DiagMenu.GetBool(DiagMenuIDs.INVENTORY_ENTITY_PLACEMENT_CALLBACK_DEBUG);
 
- #endif
 
- #endif
 
- 		ClearDebugShapes();
 
- 		m_DirectionFunc[0] = 1.2;
 
- 		m_DirectionFunc[1] = 0.3;
 
- 		Human human;
 
- 		if (Class.CastTo(human, m_Owner))
 
- 		{
 
- 			m_OwnerPosition = human.GetBonePositionWS(human.GetBoneIndexByName("Head"));
 
- 			
 
- 			HumanInputController hic = human.GetInputController();
 
- 			if (hic)
 
- 			{
 
- 				float headingAngle = hic.GetHeadingAngle() + Math.PI_HALF;
 
- 				m_OwnerDirection[0] = Math.Cos(headingAngle);
 
- 				m_OwnerDirection[1] = 0.0;
 
- 				m_OwnerDirection[2] = Math.Sin(headingAngle);
 
- 				
 
- 				m_OwnerDirection.Normalized();
 
- 			}
 
- 			else
 
- 			{
 
- 				m_OwnerDirection = human.GetDirection();
 
- 			}
 
- 		}
 
- 		else if (m_Owner)
 
- 		{
 
- 			m_OwnerPosition = m_Owner.GetPosition();
 
- 			m_OwnerDirection = m_Owner.GetDirection();
 
- 		}
 
- 	}
 
- 	override void OnDebug(vector p0, vector p1, bool hasHit, bool found)
 
- 	{
 
- #ifdef DIAG_DEVELOPER
 
- #ifndef SERVER
 
- 		Shape shape;
 
- 		
 
- 		int alpha = 0x33000000;
 
- 		int colour = 0x00FF0000;
 
- 		if (!hasHit && found)
 
- 		{
 
- 			colour = 0x000000FF;
 
- 		}
 
- 		else if (!hasHit)
 
- 		{
 
- 			colour = 0x0000FF00;
 
- 			alpha = 0x11000000;
 
- 		}
 
- 		
 
- 		shape = Shape.Create(ShapeType.BBOX, colour | alpha, ShapeFlags.NOZBUFFER | ShapeFlags.TRANSP, -m_Extents, m_Extents);
 
- 		shape.SetMatrix(m_Transform);
 
- 		m_Shapes.Insert(shape);
 
- 		vector p[2];
 
- 		p[0] = p0;
 
- 		p[1] = p1;
 
- 		shape = Shape.CreateLines(colour | 0xFF000000, ShapeFlags.NOZBUFFER | ShapeFlags.TRANSP, p, 2);
 
- 		m_Shapes.Insert(shape);
 
- #endif
 
- #endif
 
- 	}
 
- 	override bool OnFirstContact(Object other)
 
- 	{
 
- 		if (!other.IsTransport())
 
- 		{
 
- 			return false;
 
- 		}
 
- 		return true;
 
- 	}
 
- 	override bool OnQuery(Object other)
 
- 	{
 
- 		if (other.IsScenery())
 
- 		{
 
- 			return false;
 
- 		}
 
- 		
 
- 		if (other.IsMan())
 
- 		{
 
- 			return false;
 
- 		}
 
- 		EntityAI entity;
 
- 		if (Class.CastTo(entity, other))
 
- 		{
 
- 			if (entity.IsAnimal() || entity.IsZombie())
 
- 			{
 
- 				return false;
 
- 			}
 
- 		}
 
- 		
 
- 		if (other.GetCollisionRadius() < 0.05)
 
- 		{
 
- 			return false;
 
- 		}
 
- 		return true;
 
- 	}
 
- 	override bool OnCollide(Object other)
 
- 	{		
 
- 		if (other.IsScenery())
 
- 		{
 
- 			return false;
 
- 		}
 
- 		
 
- 		if (other.IsMan())
 
- 		{
 
- 			return false;
 
- 		}
 
- 		
 
- 		if (!other.CanObstruct() && !other.IsTransport())
 
- 		{
 
- 			return false;
 
- 		}
 
- 		
 
- 		return true;
 
- 	}
 
- };
 
 
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