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- class OptionsMenuControls extends ScriptedWidgetEventHandler
- {
- protected Widget m_Root;
-
- protected Widget m_SettingsRoot;
- protected Widget m_DetailsRoot;
- protected Widget m_DetailsBodyDefault;
- protected Widget m_DetailsBodyConnectivity;
- #ifdef PLATFORM_CONSOLE
- protected bool m_MaKOptionAvailable;
- protected Widget m_ConsoleControllerSensitivityWidget;
- protected Widget m_ConsoleMouseSensitivityWidget;
- #endif
- protected TextWidget m_DetailsLabel;
- protected RichTextWidget m_DetailsText;
- protected GridSpacerWidget m_Keybindings;
-
- protected GameOptions m_Options;
- protected OptionsMenu m_Menu;
-
- // console options accessors
- protected ref SwitchOptionsAccess m_KeyboardOption;
- protected ref SwitchOptionsAccess m_AimHelperOption;
-
- // console options selectors
- protected ref OptionSelectorMultistate m_KeyboardSelector;
- protected ref OptionSelectorMultistate m_AimHelperSelector;
- // mouse accessors
- protected ref SwitchOptionsAccess m_Mouse_InvertOption;
- protected ref NumericOptionsAccess m_Mouse_VSensitivityOption;
- protected ref NumericOptionsAccess m_Mouse_HSensitivityOption;
- protected ref NumericOptionsAccess m_Mouse_AimMod_VSensitivityOption;
- protected ref NumericOptionsAccess m_Mouse_AimMod_HSensitivityOption;
-
- // mouse selectors
- protected ref OptionSelectorMultistate m_Mouse_InvertSelector;
- protected ref OptionSelectorSlider m_Mouse_VSensitivitySelector;
- protected ref OptionSelectorSlider m_Mouse_HSensitivitySelector;
- protected ref OptionSelectorSlider m_Mouse_AimMod_VSensitivitySelector;
- protected ref OptionSelectorSlider m_Mouse_AimMod_HSensitivitySelector;
- // gamepad/controller accessors
- protected ref NumericOptionsAccess m_ControllerLS_VSensitivityOption;
- protected ref NumericOptionsAccess m_ControllerLS_HSensitivityOption;
- protected ref NumericOptionsAccess m_ControllerLS_VehicleMod_HSensitivityOption;
- protected ref SwitchOptionsAccess m_ControllerRS_InvertOption;
- protected ref NumericOptionsAccess m_ControllerRS_VSensitivityOption;
- protected ref NumericOptionsAccess m_ControllerRS_HSensitivityOption;
- protected ref NumericOptionsAccess m_ControllerRS_CurvatureOption;
- protected ref NumericOptionsAccess m_ControllerRS_AimMod_VSensitivityOption;
- protected ref NumericOptionsAccess m_ControllerRS_AimMod_HSensitivityOption;
- protected ref NumericOptionsAccess m_ControllerRS_AimMod_CurvatureOption;
- protected ref NumericOptionsAccess m_ControllerLS_DeadZoneOption;
- protected ref NumericOptionsAccess m_ControllerRS_DeadZoneOption;
-
- // gamepad/controller selectors
- protected ref OptionSelectorSlider m_ControllerLS_VSensitivitySelector;
- protected ref OptionSelectorSlider m_ControllerLS_HSensitivitySelector;
- protected ref OptionSelectorSlider m_ControllerLS_VehicleMod_HSensitivitySelector;
- protected ref OptionSelectorMultistate m_ControllerRS_InvertSelector;
- protected ref OptionSelectorSlider m_ControllerRS_VSensitivitySelector;
- protected ref OptionSelectorSlider m_ControllerRS_HSensitivitySelector;
- protected ref OptionSelectorSlider m_ControllerRS_CurvatureSelector;
- protected ref OptionSelectorSlider m_ControllerRS_AimMod_VSensitivitySelector;
- protected ref OptionSelectorSlider m_ControllerRS_AimMod_HSensitivitySelector;
- protected ref OptionSelectorSlider m_ControllerRS_AimMod_CurvatureSelector;
- protected ref OptionSelectorSlider m_ControllerLS_DeadZoneSelector;
- protected ref OptionSelectorSlider m_ControllerRS_DeadZoneSelector;
-
- protected ref map<int, ref Param2<string, string>> m_TextMap;
-
- static const float SLIDER_STEP = 0.01;
-
- protected OptionSelectorBase m_ActiveOption;
-
- void OptionsMenuControls( Widget parent, Widget details_root, GameOptions options, OptionsMenu menu )
- {
- array<string> opt = { "#options_controls_disabled", "#options_controls_enabled" };
- m_Root = GetGame().GetWorkspace().CreateWidgets( GetLayoutName(), parent );
- m_Options = options;
- m_Menu = menu;
-
- m_DetailsRoot = details_root;
- m_DetailsBodyDefault = m_DetailsRoot.FindAnyWidget("settings_details_body");
- m_DetailsBodyConnectivity = m_DetailsRoot.FindAnyWidget("settings_details_body_connectivity");
- m_DetailsLabel = TextWidget.Cast( m_DetailsRoot.FindAnyWidget( "details_label" ) );
- m_DetailsText = RichTextWidget.Cast( m_DetailsRoot.FindAnyWidget( "details_content" ) );
- m_Keybindings = GridSpacerWidget.Cast( m_Root.FindAnyWidget( "keyboard_settings_content" ) );
- if( m_Keybindings )
- m_Keybindings.SetUserID( 777 );
-
- SetOptions( options );
-
- // mouse (PC & consoles)
- Widget mouse_InvertSettingOption = m_Root.FindAnyWidget( "mouse_invert_setting_option" );
- Widget mouse_VSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_vsensitivity_setting_option" );
- Widget mouse_HSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_hsensitivity_setting_option" );
- Widget mouse_AimMod_VSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_aimmod_vsensitivity_setting_option" );
- Widget mouse_AimMod_HSensitivitySettingOption = m_Root.FindAnyWidget( "mouse_aimmod_hsensitivity_setting_option" );
-
- mouse_InvertSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED );
- mouse_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS );
- mouse_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS );
- mouse_AimMod_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD );
- mouse_AimMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD );
- m_Mouse_InvertSelector = new OptionSelectorMultistate(mouse_InvertSettingOption, m_Mouse_InvertOption.GetIndex(), this, false, opt );
-
- m_Mouse_VSensitivitySelector = new OptionSelectorSlider(mouse_VSensitivitySettingOption, m_Mouse_VSensitivityOption.ReadValue(), this, false, m_Mouse_VSensitivityOption.GetMin(), m_Mouse_VSensitivityOption.GetMax(), true);
- m_Mouse_VSensitivitySelector.SetStep(SLIDER_STEP);
- m_Mouse_HSensitivitySelector = new OptionSelectorSlider(mouse_HSensitivitySettingOption, m_Mouse_HSensitivityOption.ReadValue(), this, false, m_Mouse_HSensitivityOption.GetMin(), m_Mouse_HSensitivityOption.GetMax(), true);
- m_Mouse_HSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_Mouse_AimMod_VSensitivitySelector = new OptionSelectorSlider(mouse_AimMod_VSensitivitySettingOption, m_Mouse_AimMod_VSensitivityOption.ReadValue(), this, false, m_Mouse_AimMod_VSensitivityOption.GetMin(), m_Mouse_AimMod_VSensitivityOption.GetMax(), true);
- m_Mouse_AimMod_VSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_Mouse_AimMod_HSensitivitySelector = new OptionSelectorSlider(mouse_AimMod_HSensitivitySettingOption, m_Mouse_AimMod_HSensitivityOption.ReadValue(), this, false, m_Mouse_AimMod_HSensitivityOption.GetMin(), m_Mouse_AimMod_HSensitivityOption.GetMax(), true);
- m_Mouse_AimMod_HSensitivitySelector.SetStep(SLIDER_STEP);
- m_Mouse_InvertSelector.m_OptionChanged.Insert( UpdateMouseInvertView );
- m_Mouse_VSensitivitySelector.m_OptionChanged.Insert( UpdateMouseVSensitivity );
- m_Mouse_HSensitivitySelector.m_OptionChanged.Insert( UpdateMouseHSensitivity );
- m_Mouse_AimMod_VSensitivitySelector.m_OptionChanged.Insert( UpdateMouseAimModVSensitivity );
- m_Mouse_AimMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateMouseAimModHSensitivity );
- // controller (consoles only)
- #ifdef PLATFORM_CONSOLE
- m_MaKOptionAvailable = g_Game.GetGameState() != DayZGameState.IN_GAME || GetGame().GetWorld().IsMouseAndKeyboardEnabledOnServer();
- m_ConsoleControllerSensitivityWidget = m_Root.FindAnyWidget( "controller_settings_root" );
- m_ConsoleMouseSensitivityWidget = m_Root.FindAnyWidget( "mouse_settings_root" );
-
- Widget keyboardSettingOption = m_Root.FindAnyWidget( "keyboard_setting_option" );
- Widget aimHelperSettingOption = m_Root.FindAnyWidget( "aimhelper_setting_option" );
-
- Widget controllerLS_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_vsensitivity_setting_option");
- Widget controllerLS_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_hsensitivity_setting_option");
- Widget controllerLS_VehicleMod_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_ls_vehicle_sensitivity_setting_option");
- Widget controllerRS_InvertSettingOption = m_Root.FindAnyWidget("controller_rs_invert_setting_option");
- Widget controllerRS_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_vsensitivity_setting_option");
- Widget controllerRS_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_hsensitivity_setting_option");
- Widget controllerRS_CurvatureSettingOption = m_Root.FindAnyWidget("controller_rs_curvature_setting_option");
- Widget controllerRS_AimMod_VSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_vsensitivity_setting_option");
- Widget controllerRS_AimMod_HSensitivitySettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_hsensitivity_setting_option");
- Widget controllerRS_AimMod_CurvatureSettingOption = m_Root.FindAnyWidget("controller_rs_aimmod_curvature_setting_option");
- Widget controllerLS_DeadZoneOption = m_Root.FindAnyWidget("controller_ls_deadzone_setting_option");
- Widget controllerRS_DeadZoneOption = m_Root.FindAnyWidget("controller_rs_deadzone_setting_option");
-
- keyboardSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD );
- aimHelperSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_AIM_HELPER );
-
- controllerLS_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS );
- controllerLS_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS );
- controllerLS_VehicleMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD );
- controllerRS_InvertSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED );
- controllerRS_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS );
- controllerRS_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS );
- controllerRS_CurvatureSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE );
- controllerRS_AimMod_VSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD );
- controllerRS_AimMod_HSensitivitySettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD );
- controllerRS_AimMod_CurvatureSettingOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD );
- controllerLS_DeadZoneOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_DEADZONE );
- controllerRS_DeadZoneOption.SetUserID( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_DEADZONE );
-
- m_KeyboardSelector = new OptionSelectorMultistate( keyboardSettingOption, m_KeyboardOption.GetIndex(), this, !m_MaKOptionAvailable, opt );
- m_AimHelperSelector = new OptionSelectorMultistate( aimHelperSettingOption, m_AimHelperOption.GetIndex(), this, false, opt );
-
- m_ControllerLS_VSensitivitySelector = new OptionSelectorSlider(controllerLS_VSensitivitySettingOption, m_ControllerLS_VSensitivityOption.ReadValue(), this, false, m_ControllerLS_VSensitivityOption.GetMin(), m_ControllerLS_VSensitivityOption.GetMax(), true);
- m_ControllerLS_VSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerLS_HSensitivitySelector = new OptionSelectorSlider(controllerLS_HSensitivitySettingOption, m_ControllerLS_HSensitivityOption.ReadValue(), this, false, m_ControllerLS_HSensitivityOption.GetMin(), m_ControllerLS_HSensitivityOption.GetMax(), true);
- m_ControllerLS_HSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerLS_VehicleMod_HSensitivitySelector = new OptionSelectorSlider(controllerLS_VehicleMod_HSensitivitySettingOption, m_ControllerLS_VehicleMod_HSensitivityOption.ReadValue(), this, false, m_ControllerLS_VehicleMod_HSensitivityOption.GetMin(), m_ControllerLS_VehicleMod_HSensitivityOption.GetMax(), true);
- m_ControllerLS_VehicleMod_HSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_InvertSelector = new OptionSelectorMultistate(controllerRS_InvertSettingOption, m_ControllerRS_InvertOption.GetIndex(), this, false, opt);
-
- m_ControllerRS_VSensitivitySelector = new OptionSelectorSlider(controllerRS_VSensitivitySettingOption, m_ControllerRS_VSensitivityOption.ReadValue(), this, false, m_ControllerRS_VSensitivityOption.GetMin(), m_ControllerRS_VSensitivityOption.GetMax(), true);
- m_ControllerRS_VSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_HSensitivitySelector = new OptionSelectorSlider(controllerRS_HSensitivitySettingOption, m_ControllerRS_HSensitivityOption.ReadValue(), this, false, m_ControllerRS_HSensitivityOption.GetMin(), m_ControllerRS_HSensitivityOption.GetMax(), true);
- m_ControllerRS_HSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_CurvatureSelector = new OptionSelectorSlider(controllerRS_CurvatureSettingOption, m_ControllerRS_CurvatureOption.ReadValue(), this, false, m_ControllerRS_CurvatureOption.GetMin(), m_ControllerRS_CurvatureOption.GetMax(), true);
- m_ControllerRS_CurvatureSelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_AimMod_VSensitivitySelector = new OptionSelectorSlider(controllerRS_AimMod_VSensitivitySettingOption, m_ControllerRS_AimMod_VSensitivityOption.ReadValue(), this, false, m_ControllerRS_AimMod_VSensitivityOption.GetMin(), m_ControllerRS_AimMod_VSensitivityOption.GetMax(), true);
- m_ControllerRS_AimMod_VSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_AimMod_HSensitivitySelector = new OptionSelectorSlider(controllerRS_AimMod_HSensitivitySettingOption, m_ControllerRS_AimMod_HSensitivityOption.ReadValue(), this, false, m_ControllerRS_AimMod_HSensitivityOption.GetMin(), m_ControllerRS_AimMod_HSensitivityOption.GetMax(), true);
- m_ControllerRS_AimMod_HSensitivitySelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_AimMod_CurvatureSelector = new OptionSelectorSlider(controllerRS_AimMod_CurvatureSettingOption, m_ControllerRS_AimMod_CurvatureOption.ReadValue(), this, false, m_ControllerRS_AimMod_CurvatureOption.GetMin(), m_ControllerRS_AimMod_CurvatureOption.GetMax(), true);
- m_ControllerRS_AimMod_CurvatureSelector.SetStep(SLIDER_STEP);
-
- m_ControllerLS_DeadZoneSelector = new OptionSelectorSlider(controllerLS_DeadZoneOption, m_ControllerLS_DeadZoneOption.ReadValue(), this, false, m_ControllerLS_DeadZoneOption.GetMin(), m_ControllerLS_DeadZoneOption.GetMax(), true);
- m_ControllerLS_DeadZoneSelector.SetStep(SLIDER_STEP);
-
- m_ControllerRS_DeadZoneSelector = new OptionSelectorSlider(controllerRS_DeadZoneOption, m_ControllerRS_DeadZoneOption.ReadValue(), this, false, m_ControllerRS_DeadZoneOption.GetMin(), m_ControllerRS_DeadZoneOption.GetMax(), true);
- m_ControllerRS_DeadZoneSelector.SetStep(SLIDER_STEP);
-
- m_KeyboardSelector.m_OptionChanged.Insert( UpdateKeyboard );
- m_AimHelperSelector.m_OptionChanged.Insert( UpdateAimHelper );
-
- m_ControllerLS_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_VSensitivity );
- m_ControllerLS_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_HSensitivity );
- m_ControllerLS_VehicleMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerLS_VehicleMod_HSensitivity );
- m_ControllerRS_InvertSelector.m_OptionChanged.Insert( UpdateControllerRS_InvertView );
- m_ControllerRS_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_VSensitivity );
- m_ControllerRS_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_HSensitivity );
- m_ControllerRS_CurvatureSelector.m_OptionChanged.Insert( UpdateControllerRS_Curvature );
- m_ControllerRS_AimMod_VSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_VSensitivity );
- m_ControllerRS_AimMod_HSensitivitySelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_HSensitivity );
- m_ControllerRS_AimMod_CurvatureSelector.m_OptionChanged.Insert( UpdateControllerRS_AimMod_Curvature );
- m_ControllerLS_DeadZoneSelector.m_OptionChanged.Insert( UpdateControllerLS_Deadzone );
- m_ControllerRS_DeadZoneSelector.m_OptionChanged.Insert( UpdateControllerRS_Deadzone );
-
- ShowConsoleSensitivityOptions(m_KeyboardOption.GetIndex());
-
- bool MaKState = m_KeyboardSelector.IsEnabled() && GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer();
- GetGame().GetCallQueue(CALL_CATEGORY_GUI).Call(m_Menu.ToggleDependentOptions,EDependentOptions.MOUSEANDKEYBOARD_QUICKBAR,MaKState);
- #endif
-
- FillTextMap();
-
- float x, y, y2;
- m_Root.FindAnyWidget( "controls_settings_scroll" ).GetScreenSize( x, y );
- m_Root.FindAnyWidget( "controls_settings_root" ).GetScreenSize( x, y2 );
- int f = ( y2 > y );
- m_Root.FindAnyWidget( "controls_settings_scroll" ).SetAlpha( f );
-
- m_Root.SetHandler( this );
- }
-
- string GetLayoutName()
- {
- #ifdef PLATFORM_CONSOLE
- return "gui/layouts/new_ui/options/xbox/controls_tab.layout";
- #else
- return "gui/layouts/new_ui/options/pc/controls_tab.layout";
- #endif
- }
-
- void EnterKeybindingMenu()
- {
- m_Menu.EnterScriptedMenu( MENU_KEYBINDINGS );
- }
-
- //! Focuses the first viable item
- void Focus()
- {
- #ifdef PLATFORM_CONSOLE
- if (m_KeyboardSelector && m_KeyboardSelector.IsSelectorEnabled())
- {
- m_KeyboardSelector.Focus();
- }
- else if (m_AimHelperSelector)
- {
- m_AimHelperSelector.Focus();
- }
- #endif
- }
-
- override bool OnMouseEnter( Widget w, int x, int y )
- {
- if ( w && w.IsInherited( ScrollWidget ) )
- {
- return false;
- }
-
- m_Menu.ColorHighlight( w );
-
- return true;
- }
-
- override bool OnMouseLeave( Widget w, Widget enterW, int x, int y )
- {
- if ( w && w.IsInherited( ScrollWidget ) )
- {
- return false;
- }
-
- m_Menu.ColorNormal( w );
- return true;
- }
-
- override bool OnMouseButtonUp( Widget w, int x, int y, int button )
- {
- if( button == MouseState.LEFT )
- {
- #ifndef PLATFORM_CONSOLE
- if( w == m_Keybindings )
- {
- EnterKeybindingMenu();
- return true;
- }
- #endif
- }
- return false;
- }
-
- override bool OnFocus( Widget w, int x, int y )
- {
- OptionsMenu menu = OptionsMenu.Cast( GetGame().GetUIManager().GetMenu() );
- if( menu )
- {
- menu.OnFocus( w, x, y );
- }
-
- if( w )
- {
- if (TextMapUpdateWidget(w.GetUserID()))
- {
- return true;
- }
-
- if( w.IsInherited( SliderWidget ) )
- {
- ColorRed( w );
- return true;
- }
-
- if( w.IsInherited( EditBoxWidget ) )
- {
- ColorRed( w );
- return true;
- }
-
- if( IsFocusable( w ) )
- {
- ColorRed( w );
- return true;
- }
- }
- else
- {
- m_DetailsRoot.Show( false );
- }
- return ( w != null );
- }
-
- override bool OnFocusLost( Widget w, int x, int y )
- {
- if( IsFocusable( w ) )
- {
- ColorWhite( w, null );
- return true;
- }
- return false;
- }
- bool IsFocusable( Widget w )
- {
- return w && (w.GetFlags() & ~WidgetFlags.NOFOCUS);
- }
-
- bool TextMapUpdateWidget(int key)
- {
- bool connectivityInfoShown = key == OptionIDsScript.OPTION_CONNECTIVITY_INFO;
- Param2<string, string> p;
- Param tmp = m_TextMap.Get(key);
-
- m_DetailsBodyDefault.Show(!connectivityInfoShown);
- m_DetailsBodyConnectivity.Show(connectivityInfoShown);
-
- if (Class.CastTo(p,tmp))
- {
- m_DetailsRoot.Show(true);
- m_DetailsText.Show(true);
- m_DetailsLabel.SetText(p.param1);
- m_DetailsText.SetText(p.param2);
-
- m_DetailsText.Update();
- m_DetailsLabel.Update();
- m_DetailsRoot.Update();
- m_DetailsBodyConnectivity.Update();
- return true;
- }
- return false;
- }
-
- bool IsChanged()
- {
- #ifdef PLATFORM_CONSOLE
- if (m_MaKOptionAvailable)
- {
- return (IsConsoleOptionChanged() || (m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 0) || (!m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 1));
- }
- else
- {
- return IsConsoleOptionChanged();
- }
- #else
- return IsOptionChanged();
- #endif
- }
-
- #ifdef PLATFORM_CONSOLE
- bool IsConsoleOptionChanged()
- {
- bool consoleOptionChanged = (m_ControllerLS_VSensitivitySelector.Changed() || m_ControllerLS_HSensitivitySelector.Changed() || m_ControllerLS_VehicleMod_HSensitivitySelector.Changed() || m_ControllerRS_VSensitivitySelector.Changed() || m_ControllerRS_HSensitivitySelector.Changed() || m_ControllerRS_CurvatureSelector.Changed() || m_ControllerRS_AimMod_VSensitivitySelector.Changed());
- if (m_MaKOptionAvailable)
- {
- return (IsOptionChanged() || consoleOptionChanged);
- }
- else
- {
- return consoleOptionChanged;
- }
- }
- #endif
-
- bool IsOptionChanged()
- {
- return (m_Mouse_VSensitivitySelector.Changed() || m_Mouse_HSensitivitySelector.Changed() || m_Mouse_AimMod_VSensitivitySelector.Changed() || m_Mouse_AimMod_HSensitivitySelector.Changed());
- }
-
- void Apply()
- {
- #ifdef PLATFORM_CONSOLE
- bool changed = false;
- if (m_MaKOptionAvailable)
- {
- //on change
- if ((m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 0) || (!m_KeyboardSelector.IsEnabled() && m_KeyboardOption.GetIndex() == 1))
- {
- m_KeyboardOption.Switch();
- changed = true;
- }
- }
-
- Focus();
- GetGame().GetUIManager().ShowUICursor( m_MaKOptionAvailable && m_KeyboardOption.GetIndex() );
- if (changed)
- g_Game.UpdateInputDeviceDisconnectWarning();
-
- m_Menu.Refresh();
- m_ControllerLS_VSensitivitySelector.Refresh();
- m_ControllerLS_HSensitivitySelector.Refresh();
- m_ControllerLS_VehicleMod_HSensitivitySelector.Refresh();
- m_ControllerRS_VSensitivitySelector.Refresh();
- m_ControllerRS_HSensitivitySelector.Refresh();
- m_ControllerRS_CurvatureSelector.Refresh();
- m_ControllerRS_AimMod_VSensitivitySelector.Refresh();
- m_ControllerRS_AimMod_HSensitivitySelector.Refresh();
- m_ControllerRS_AimMod_CurvatureSelector.Refresh();
- m_ControllerLS_DeadZoneSelector.Refresh();
- m_ControllerRS_DeadZoneSelector.Refresh();
-
- if (m_MaKOptionAvailable)
- {
- #endif
- m_Mouse_VSensitivitySelector.Refresh();
- m_Mouse_HSensitivitySelector.Refresh();
- m_Mouse_AimMod_VSensitivitySelector.Refresh();
- m_Mouse_AimMod_HSensitivitySelector.Refresh();
- #ifdef PLATFORM_CONSOLE
- }
- #endif
- }
-
- void Revert()
- {
- if(m_Mouse_InvertSelector)
- m_Mouse_InvertSelector.SetValue(m_Mouse_InvertOption.GetIndex(), true);
- if(m_Mouse_VSensitivitySelector)
- {
- m_Mouse_VSensitivitySelector.SetValue(m_Mouse_VSensitivityOption.ReadValue(), true);
- m_Mouse_VSensitivitySelector.SetValueText();
- }
- if(m_Mouse_HSensitivitySelector)
- {
- m_Mouse_HSensitivitySelector.SetValue(m_Mouse_HSensitivityOption.ReadValue(), true);
- m_Mouse_HSensitivitySelector.SetValueText();
- }
- if(m_Mouse_AimMod_VSensitivitySelector)
- {
- m_Mouse_AimMod_VSensitivitySelector.SetValue(m_Mouse_AimMod_VSensitivityOption.ReadValue(), true);
- m_Mouse_AimMod_VSensitivitySelector.SetValueText();
- }
- if(m_Mouse_AimMod_HSensitivitySelector)
- {
- m_Mouse_AimMod_HSensitivitySelector.SetValue(m_Mouse_AimMod_HSensitivityOption.ReadValue(), true);
- m_Mouse_AimMod_HSensitivitySelector.SetValueText();
- }
- #ifdef PLATFORM_CONSOLE
- if(m_KeyboardSelector)
- m_KeyboardSelector.SetValue(m_KeyboardOption.GetIndex(), true);
- if(m_AimHelperSelector)
- m_AimHelperSelector.SetValue(m_AimHelperOption.GetIndex(), true);
- if(m_ControllerLS_VSensitivitySelector)
- {
- m_ControllerLS_VSensitivitySelector.SetValue(m_ControllerLS_VSensitivityOption.ReadValue(), true);
- m_ControllerLS_VSensitivitySelector.SetValueText();
- }
-
- if(m_ControllerLS_HSensitivitySelector)
- {
- m_ControllerLS_HSensitivitySelector.SetValue(m_ControllerLS_HSensitivityOption.ReadValue(), true);
- m_ControllerLS_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerLS_VehicleMod_HSensitivitySelector)
- {
- m_ControllerLS_VehicleMod_HSensitivitySelector.SetValue(m_ControllerLS_VehicleMod_HSensitivityOption.ReadValue(), true);
- m_ControllerLS_VehicleMod_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_InvertSelector)
- m_ControllerRS_InvertSelector.SetValue(m_ControllerRS_InvertOption.GetIndex(), true);
- if(m_ControllerRS_VSensitivitySelector)
- {
- m_ControllerRS_VSensitivitySelector.SetValue(m_ControllerRS_VSensitivityOption.ReadValue(), true);
- m_ControllerRS_VSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_HSensitivitySelector)
- {
- m_ControllerRS_HSensitivitySelector.SetValue(m_ControllerRS_HSensitivityOption.ReadValue(), true);
- m_ControllerRS_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_CurvatureSelector)
- {
- m_ControllerRS_CurvatureSelector.SetValue(m_ControllerRS_CurvatureOption.ReadValue(), true);
- m_ControllerRS_CurvatureSelector.SetValueText();
- }
- if(m_ControllerRS_AimMod_VSensitivitySelector)
- {
- m_ControllerRS_AimMod_VSensitivitySelector.SetValue(m_ControllerRS_AimMod_VSensitivityOption.ReadValue(), true);
- m_ControllerRS_AimMod_VSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_AimMod_HSensitivitySelector)
- {
- m_ControllerRS_AimMod_HSensitivitySelector.SetValue(m_ControllerRS_AimMod_HSensitivityOption.ReadValue(), true);
- m_ControllerRS_AimMod_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_AimMod_CurvatureSelector)
- {
- m_ControllerRS_AimMod_CurvatureSelector.SetValue(m_ControllerRS_AimMod_CurvatureOption.ReadValue(), true);
- m_ControllerRS_AimMod_CurvatureSelector.SetValueText();
- }
- if(m_ControllerLS_DeadZoneSelector)
- {
- m_ControllerLS_DeadZoneSelector.SetValue(m_ControllerLS_DeadZoneOption.ReadValue(), true);
- m_ControllerLS_DeadZoneSelector.SetValueText();
- }
- if(m_ControllerRS_DeadZoneSelector)
- {
- m_ControllerRS_DeadZoneSelector.SetValue(m_ControllerRS_DeadZoneOption.ReadValue(), true);
- m_ControllerRS_DeadZoneSelector.SetValueText();
- }
- #endif
- }
-
- void SetToDefaults()
- {
- if(m_Mouse_InvertSelector)
- m_Mouse_InvertSelector.SetValue(m_Mouse_InvertOption.GetDefaultIndex(), true);
-
- if(m_Mouse_VSensitivitySelector)
- {
- m_Mouse_VSensitivitySelector.SetValue(m_Mouse_VSensitivityOption.GetDefault(), true);
- m_Mouse_VSensitivitySelector.SetValueText();
- }
-
- if(m_Mouse_HSensitivitySelector)
- {
- m_Mouse_HSensitivitySelector.SetValue(m_Mouse_HSensitivityOption.GetDefault(), true);
- m_Mouse_HSensitivitySelector.SetValueText();
- }
-
- if(m_Mouse_AimMod_VSensitivitySelector)
- {
- m_Mouse_AimMod_VSensitivitySelector.SetValue(m_Mouse_AimMod_VSensitivityOption.GetDefault(), true);
- m_Mouse_AimMod_VSensitivitySelector.SetValueText();
- }
-
- if(m_Mouse_AimMod_HSensitivitySelector)
- {
- m_Mouse_AimMod_HSensitivitySelector.SetValue(m_Mouse_AimMod_HSensitivityOption.GetDefault(), true);
- m_Mouse_AimMod_HSensitivitySelector.SetValueText();
- }
- #ifdef PLATFORM_CONSOLE
- if(m_KeyboardSelector)
- m_KeyboardSelector.SetValue(m_KeyboardOption.GetDefaultIndex(), true);
- if(m_AimHelperSelector)
- m_AimHelperSelector.SetValue(m_AimHelperOption.GetDefaultIndex(), true);
-
- if(m_ControllerLS_VSensitivitySelector)
- {
- m_ControllerLS_VSensitivitySelector.SetValue(m_ControllerLS_VSensitivityOption.GetDefault(), true);
- m_ControllerLS_VSensitivitySelector.SetValueText();
- }
- if(m_ControllerLS_HSensitivitySelector)
- {
- m_ControllerLS_HSensitivitySelector.SetValue(m_ControllerLS_HSensitivityOption.GetDefault(), true);
- m_ControllerLS_HSensitivitySelector.SetValueText();
- }
-
- if(m_ControllerLS_VehicleMod_HSensitivitySelector)
- {
- m_ControllerLS_VehicleMod_HSensitivitySelector.SetValue(m_ControllerLS_VehicleMod_HSensitivityOption.GetDefault(), true);
- m_ControllerLS_VehicleMod_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_InvertSelector)
- m_ControllerRS_InvertSelector.SetValue(m_ControllerRS_InvertOption.GetDefaultIndex(), true);
- if(m_ControllerRS_VSensitivitySelector)
- {
- m_ControllerRS_VSensitivitySelector.SetValue(m_ControllerRS_VSensitivityOption.GetDefault(), true);
- m_ControllerRS_VSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_HSensitivitySelector)
- {
- m_ControllerRS_HSensitivitySelector.SetValue(m_ControllerRS_HSensitivityOption.GetDefault(), true);
- m_ControllerRS_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_CurvatureSelector)
- {
- m_ControllerRS_CurvatureSelector.SetValue(m_ControllerRS_CurvatureOption.GetDefault(), true);
- m_ControllerRS_CurvatureSelector.SetValueText();
- }
- if(m_ControllerRS_AimMod_VSensitivitySelector)
- {
- m_ControllerRS_AimMod_VSensitivitySelector.SetValue(m_ControllerRS_AimMod_VSensitivityOption.GetDefault(), true);
- m_ControllerRS_AimMod_VSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_AimMod_HSensitivitySelector)
- {
- m_ControllerRS_AimMod_HSensitivitySelector.SetValue(m_ControllerRS_AimMod_HSensitivityOption.GetDefault(), true);
- m_ControllerRS_AimMod_HSensitivitySelector.SetValueText();
- }
- if(m_ControllerRS_AimMod_CurvatureSelector)
- {
- m_ControllerRS_AimMod_CurvatureSelector.SetValue(m_ControllerRS_AimMod_CurvatureOption.GetDefault(), true);
- m_ControllerRS_AimMod_CurvatureSelector.SetValueText();
- }
- if(m_ControllerLS_DeadZoneSelector)
- {
- m_ControllerLS_DeadZoneSelector.SetValue(m_ControllerLS_DeadZoneOption.GetDefault(), true);
- m_ControllerLS_DeadZoneSelector.SetValueText();
- }
- if(m_ControllerRS_DeadZoneSelector)
- {
- m_ControllerRS_DeadZoneSelector.SetValue(m_ControllerRS_DeadZoneOption.GetDefault(), true);
- m_ControllerRS_DeadZoneSelector.SetValueText();
- }
- Focus();
- #endif
-
- }
-
- #ifdef PLATFORM_CONSOLE
- void ShowConsoleSensitivityOptions(int index)
- {
- m_ConsoleMouseSensitivityWidget.Show(index == 1 && m_MaKOptionAvailable);
- }
-
- void UpdateKeyboard( int index )
- {
- Focus();
- ShowConsoleSensitivityOptions(index);
- m_Menu.OnChanged();
- //m_Menu.ToggleDependentOptions(EDependentOptions.MOUSEANDKEYBOARD_QUICKBAR,index == 1 && GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer());
- }
-
- void UpdateAimHelper( int index )
- {
- if ( m_AimHelperOption.GetIndex() != index )
- {
- m_AimHelperOption.Switch();
- m_Menu.OnChanged();
- }
- }
-
- void UpdateControllerLS_VSensitivity( float value )
- {
- m_ControllerLS_VSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerLS_HSensitivity( float value )
- {
- m_ControllerLS_HSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerLS_VehicleMod_HSensitivity( float value )
- {
- m_ControllerLS_VehicleMod_HSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
- void UpdateControllerRS_InvertView( int index )
- {
- if ( m_ControllerRS_InvertOption.GetIndex() != index )
- {
- m_ControllerRS_InvertOption.Switch();
- m_Menu.OnChanged();
- }
- }
-
- void UpdateControllerRS_VSensitivity( float value )
- {
- m_ControllerRS_VSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerRS_HSensitivity( float value )
- {
- m_ControllerRS_HSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerRS_Curvature( float value )
- {
- m_ControllerRS_CurvatureOption.WriteValue( value );
- m_Menu.OnChanged();
- }
- void UpdateControllerLS_Deadzone( float value )
- {
- m_ControllerLS_DeadZoneOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerRS_Deadzone( float value )
- {
- m_ControllerRS_DeadZoneOption.WriteValue( value );
- m_Menu.OnChanged();
- }
- void UpdateControllerRS_AimMod_VSensitivity( float value )
- {
- m_ControllerRS_AimMod_VSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerRS_AimMod_HSensitivity( float value )
- {
- m_ControllerRS_AimMod_HSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateControllerRS_AimMod_Curvature( float value )
- {
- m_ControllerRS_AimMod_CurvatureOption.WriteValue( value );
- m_Menu.OnChanged();
- }
- #endif
-
- void UpdateMouseInvertView( int index )
- {
- if ( m_Mouse_InvertOption.GetIndex() != index )
- {
- m_Mouse_InvertOption.Switch();
- m_Menu.OnChanged();
- }
- }
-
- void UpdateMouseVSensitivity( float value )
- {
- m_Mouse_VSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateMouseHSensitivity( float value )
- {
- m_Mouse_HSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateMouseAimModVSensitivity( float value )
- {
- m_Mouse_AimMod_VSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void UpdateMouseAimModHSensitivity( float value )
- {
- m_Mouse_AimMod_HSensitivityOption.WriteValue( value );
- m_Menu.OnChanged();
- }
-
- void ReloadOptions()
- {
- m_Menu.ReloadOptions();
- }
-
- void SetOptions( GameOptions options )
- {
- m_Options = options;
- // mouse (PC & consoles)
- m_Mouse_InvertOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED ) );
- m_Mouse_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS ) );
- m_Mouse_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS ) );
- m_Mouse_AimMod_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD ) );
- m_Mouse_AimMod_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD ) );
-
- // controller (consoles only)
- #ifdef PLATFORM_CONSOLE
- m_KeyboardOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD ) );
- m_AimHelperOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_AIM_HELPER ) );
- m_ControllerLS_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS ) );
- m_ControllerLS_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS ) );
- m_ControllerLS_VehicleMod_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD ) );
- m_ControllerRS_InvertOption = SwitchOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED ) );
- m_ControllerRS_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS ) );
- m_ControllerRS_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS ) );
- m_ControllerRS_CurvatureOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE ) );
- m_ControllerRS_AimMod_VSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD ) );
- m_ControllerRS_AimMod_HSensitivityOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD ) );
- m_ControllerRS_AimMod_CurvatureOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD ) );
- m_ControllerLS_DeadZoneOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_DEADZONE ) );
- m_ControllerRS_DeadZoneOption = NumericOptionsAccess.Cast( m_Options.GetOptionByType( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_DEADZONE ) );
- #endif
-
- Revert();
- }
-
- void ToggleDependentOptions(int mode, bool state)
- {
- }
-
- void InitDependentOptionsVisibility()
- {
- }
-
- void FillTextMap()
- {
- m_TextMap = new map<int, ref Param2<string, string>>;
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_INVERTED, new Param2<string, string>( "#STR_Invert_Vertical_tip_header", "#STR_Invert_Vertical_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS, new Param2<string, string>( "#STR_Camera_V_Sensitivity_tip_header", "#STR_Camera_V_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS, new Param2<string, string>( "#STR_Camera_H_Sensitivity_tip_header", "#STR_Camera_H_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_YAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_V_Sensitivity_tip_header", "#STR_Aiming_V_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_XAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_H_Sensitivity_tip_header", "#STR_Aiming_H_Sensitivity_tip" ) );
- #ifdef PLATFORM_CONSOLE
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_MOUSE_AND_KEYBOARD, new Param2<string, string>( "#xbox_options_controls_mandk_contr", "#xbox_options_controls_mandk_contr_desc" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_AIM_HELPER, new Param2<string, string>( "#ps4_options_controls_aim_helper_contr", "#ps4_options_controls_aim_helper_contr_desc" ) );
-
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_YAXIS, new Param2<string, string>( "#STR_Movement_V_Sensitivity_tip_header", "#STR_Movement_V_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS, new Param2<string, string>( "#STR_Movement_H_Sensitivity_tip_header", "#STR_Movement_H_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_XAXIS_VEHICLE_MOD, new Param2<string, string>( "#STR_Movement_Vehicle_Sensitivity_tip_header", "#STR_Movement_Vehicle_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_INVERTED, new Param2<string, string>( "#STR_Invert_Vertical_tip_header", "#STR_Invert_Vertical_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS, new Param2<string, string>( "#STR_Camera_V_Sensitivity_tip_header", "#STR_Camera_V_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS, new Param2<string, string>( "#STR_Camera_H_Sensitivity_tip_header", "#STR_Camera_H_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE, new Param2<string, string>( "#STR_Camera_Curvature_tip_header", "#STR_Camera_Curvature_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_YAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_V_Sensitivity_tip_header", "#STR_Aiming_V_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_XAXIS_AIM_MOD, new Param2<string, string>( "#STR_Aiming_H_Sensitivity_tip_header", "#STR_Aiming_H_Sensitivity_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_CURVATURE_AIM_MOD, new Param2<string, string>( "#STR_Aiming_Curvature_tip_header", "#STR_Camera_Curvature_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_LS_DEADZONE, new Param2<string, string>( "#STR_Aiming_L_Deadzone_tip_header", "#STR_Aiming_L_Deadzone_tip" ) );
- m_TextMap.Insert( OptionAccessType.AT_OPTIONS_CONTROLLER_RS_DEADZONE, new Param2<string, string>( "#STR_Aiming_R_Deadzone_tip_header", "#STR_Aiming_R_Deadzone_tip" ) );
- #endif
- }
-
- //Coloring functions (Until WidgetStyles are useful)
- void ColorRed( Widget w )
- {
- SetFocus( w );
- ButtonWidget button;
- if (Class.CastTo(button,w))
- {
- button.SetTextColor( ARGB( 255, 255, 0, 0 ) );
- button.SetAlpha( 0.9 );
- }
- }
-
- void ColorWhite( Widget w, Widget enterW )
- {
- ButtonWidget button;
- if (Class.CastTo(button,w))
- {
- button.SetTextColor( ARGB( 255, 255, 255, 255 ) );
- button.SetAlpha( 0.0 );
- }
- }
-
- void SetActiveOption(OptionSelectorBase option)
- {
- m_ActiveOption = option;
- }
-
- OptionSelectorBase GetActiveOption()
- {
- return m_ActiveOption;
- }
- }
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