enaudio.c 307 B

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  1. typedef int[] AudioHandle;
  2. class AudioSystem
  3. {
  4. proto native static AudioHandle BankLoad(string path);
  5. proto native static AudioHandle ShaderLoad(string path);
  6. proto native static AudioHandle SoundPlay(AudioHandle bank, AudioHandle shader);
  7. proto native static void SoundDestroy(AudioHandle handle);
  8. };