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- enum ERPCs
- {
- PB_START = -1,
- PB_END = -2,
- PB_SINGLEUSE_START = -3,
- PB_SINGLEUSE_END = -4,
- RPC_SYNC_ITEM_VAR = 0,
- RPC_SYNC_STAT,
- RPC_WRITE_NOTE,
- RPC_WRITE_NOTE_CLIENT,
- RPC_SYNC_DISPLAY_STATUS,
- RPC_ON_SET_CAPTIVE,
- RPC_SYNC_SCENE_OBJECT,
- RPC_USER_ACTION_PROMPT_SYNCH,
- RPC_USER_ACTION_MESSAGE,
- RPC_ITEM_DIAG,
- RPC_ITEM_DIAG_CLOSE,
- RPC_SET_OBJECT_POSITION,
- // RPC_USER_ACTION_MESSAGES,
- RPC_PLAYER_SYMPTOM_ON,
- RPC_PLAYER_SYMPTOM_OFF,
- RPC_STAMINA,
- RPC_DAMAGE_VALUE_SYNC,
- RPC_DEBUG_MONITOR_FLT,
- RPC_DEBUG_MONITOR_STR,
- RPC_USER_ACTION_PROMPT_PROGRESS,
- RPC_USER_ACTION_PROMPT_CLEAN,
- RPC_BS_SKINNED_STATE,
- RPC_TRAP_VICTIM,
- RPC_TRAP_DISARM,
- RPC_EXPLODE_EVENT,
- RPC_TOGGLE_PERSONAL_LIGHT,
- RPC_CHECK_PULSE,
- DEV_RPC_SPAWN_ITEM_ON_GROUND,
- DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID,
- DEV_RPC_SPAWN_ITEM_ON_CURSOR,
- DEV_RPC_SPAWN_ITEM_IN_INVENTORY,
- DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT,
- DEV_RPC_CLEAR_INV,
- DEV_RPC_TELEPORT,
- DEV_RPC_SET_PLAYER_DIRECTION,
- DEV_RPC_SEND_SERVER_LOG,
- DEV_RPC_STATS_DATA,
- DEV_RPC_LEVELS_DATA,
- DEV_RPC_MODS_DATA,
- DEV_RPC_MODS_DATA_DETAILED,
- DEV_RPC_MODS_ACTIVATE,
- DEV_RPC_MODS_DETAILED,
- DEV_RPC_MODS_DEACTIVATE,
- DEV_RPC_MODS_LOCK,
- DEV_RPC_AGENTS_DATA,
- DEV_RPC_STOMACH_DATA,
- DEV_RPC_CREATE_SCENE_OBJECT,
- DEV_RPC_SCENE_LOAD,
- DEV_RPC_HEALTH_DATA,
- DEV_STATS_UPDATE,
- DEV_LEVELS_UPDATE,
- DEV_STOMACH_UPDATE,
- DEV_MODS_UPDATE,
- DEV_AGENTS_UPDATE,
- DEV_HEALTH_UPDATE,
- DEV_RPC_PLUGIN_DZCREATURE_DEBUG,
- RPC_SOFT_SKILLS_SPECIALTY_SYNC,
- RPC_SOFT_SKILLS_STATS_SYNC,
- RPC_SOFT_SKILLS_PRINT_DEBUG,
- RPC_CRAFTING_INVENTORY_INSTANT,
- RPC_INIT_SET_QUICKBAR,
- RPC_READ_NOTE,
- RPC_SYNC_EVENT,
- DEV_AGENT_GROW,
- RPC_SYNC_THERMOMETER,
- RPC_SEND_NOTIFICATION,
- RPC_SEND_NOTIFICATION_EXTENDED,
- RPC_SEND_MAP_MARKERS,
- RPC_SEND_LIGHTING_SETUP,
- RPC_USER_SYNC_PERMISSIONS,
- RPC_WARNING_ITEMDROP,
- RPC_WARNING_TELEPORT,
- RPC_DEBUG_INSTABUILD,
- RPC_SHOCK,
- RPC_SERVER_RESPAWN_MODE,
- RPC_SOUND_LOCK_ATTACH,
- RPC_SOUND_HELICRASH,
- RPC_SOUND_ARTILLERY,
- DEV_RPC_MODS_RESET,
- DEV_RPC_STATS_RESET,
- DEV_RPC_AGENT_RESET,
- DEV_RPC_STAT_SET,
- DEV_RPC_HEALTH_SET,
- DEV_RPC_HORTICULTURE_UPDATE,
- DEV_RPC_HORTICULTURE_SPEED,
- DEV_RPC_SERVER_SCRIPT,
- DEV_RPC_SERVER_SCRIPT_RESULT,
- RPC_SOUND_CONTAMINATION,
- RPC_SOUND_ARTILLERY_SINGLE,
- RPC_CFG_GAMEPLAY_SYNC,
- RPC_UNDERGROUND_SYNC,
- RPC_PLAYERRESTRICTEDAREAS_SYNC,
- DEV_RPC_SPAWN_PRESET,
- DEV_RPC_SET_TIME,
- DEV_TEMP_UPDATE,
- DEV_SET_DEV_ITEM,
- DEV_REQUEST_UTS_DEBUG,
- DEV_UTS_DEBUG_DATA,
- DEV_SET_WEATHER,
- RPC_SET_BILLBOARDS,
- RPC_PLAYER_STAT,
-
- #ifdef DIAG_DEVELOPER
- DIAG_VEHICLE_DEBUG_OUTPUT,
-
- DIAG_PLAYER_SYMPTOMS_DEBUG_ON, // Client -> Server
- DIAG_PLAYER_SYMPTOMS_DEBUG_OFF, // Client -> Server
- DIAG_PLAYER_SYMPTOMS_DEBUG, // Server -> Client
-
- DIAG_CRAFTING_INSTANT,
-
- DIAG_CHEATS_MODIFIERS,
- DIAG_CHEATS_KILL_PLAYER,
- DIAG_CHEATS_INVINCIBILITY,
- DIAG_CHEATS_DISABLE_STAMINA,
- DIAG_CHEATS_RESET_PLAYER,
- DIAG_CHEATS_RESET_PLAYER_MAX,
- DIAG_CHEATS_INVENTORY_ACCESS,
- DIAG_CHEATS_ITEMS_FIX,
- DIAG_CHEATS_CREATE_HIT,
- DIAG_CHEATS_CREATE_HIT_LIGHT,
-
- DIAG_SOFT_SKILLS_SHOW_DEBUG,
- DIAG_SOFT_SKILLS_TOGGLE_STATE,
- DIAG_SOFT_SKILLS_TOGGLE_MODEL,
- DIAG_SOFT_SKILLS_SPECIALTY_VALUE,
-
- DIAG_LIFESPAN_BLOODY_HANDS,
- DIAG_LIFESPAN_PLAYTIME_UPDATE,
-
- DIAG_MISC_LOG_PLAYER_STATS,
- DIAG_MISC_ENVIRONMENT_DEBUG, // Client -> Server
- DIAG_MISC_ENVIRONMENT_DEBUG_DATA, // Server -> Client
- DIAG_MISC_ENVIRONMENT_LOGGING_DRYWET,
- DIAG_MISC_ENVIRONMENT_LOGGING_ITEMHEAT
- DIAG_MISC_FALLDAMAGE_DEBUG, // Client -> Server
- DIAG_MISC_FALLDAMAGE_DEBUG_DATA, // Server -> Client
- DIAG_MISC_GO_UNCONSCIOUS,
- DIAG_MISC_GO_UNCONSCIOUS_DELAYED,
- DIAG_MISC_QUICK_RESTRAIN,
- DIAG_MISC_HAIR_LEVEL_HIDE,
- DIAG_MISC_QUICK_FISHING,
- DIAG_MISC_TARGETABLE_BY_AI,
- DIAG_MISC_DEBUG_MONITOR,
-
-
- DIAG_SIMULATE_INFINITE_LOOP,
- DIAG_SIMULATE_NULL_POINTER,
- DIAG_SIMULATE_DIVISION_BY_ZERO,
- DIAG_SIMULATE_ERROR_FUNCTION,
-
- DIAG_WEAPON_PARTICLES,
- DIAG_WEAPON_RECOIL,
- DIAG_WEAPON_BURST_VERSION,
-
- DIAG_BLEEDING_DISABLE_BLOOD_LOSS,
- DIAG_BLEEDING_ACTIVATE_SOURCE,
- DIAG_BLEEDING_ACTIVATE_ALL_SOURCES,
-
- DIAG_LOGS_ACTIONS,
- DIAG_LOGS_WEAPONS,
- DIAG_LOGS_SYNC,
- DIAG_LOGS_BASEBUILDING,
- DIAG_LOGS_SYMPTOMS,
- DIAG_LOGS_INVENTORY_MOVE,
- DIAG_LOGS_INVENTORY_RESERVATION,
- DIAG_LOGS_INVENTORY_HFSM,
- DIAG_LOGS_QUICKBAR,
- DIAG_LOGS_BLEEDING_CHANCES,
-
- DIAG_TRIGGER_DEBUG,
-
- DIAG_BASEBUILDING_WOOD,
- DIAG_BASEBUILDING_GATE,
-
- DIAG_FINISHERS_FORCE_FINISHER,
-
- DIAG_CAMERATOOLS_CAM_SUBSCRIBE,
- DIAG_CAMERATOOLS_CAM_DATA,
-
- DIAG_TIMEACCEL,
- DIAG_TIMEACCEL_CLIENT_SYNC,
-
- DIAG_ITEM_DEBUG_ACTIONS,
-
- DEV_DIAGMENU_SUBSCRIBE,
-
- DEV_PLAYER_DEBUG_REQUEST,
- DEV_PLAYER_DEBUG_DATA,
-
- RPC_DAYZPLAYER_DEBUGSERVERWALK,
- DIAG_VEHICLES_DUMP_CRASH_DATA_REQUEST,
- DIAG_VEHICLES_DUMP_CRASH_DATA_CONTENTS,
- #endif
-
- RPC_END, // DO NOT USE OR APPEND AFTER, purely here to indicate the end
- }
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