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- /** @file */
- // -------------------------------------------------------------------------
- class Hive
- {
- private void Hive() {}
- private void ~Hive() {}
-
- proto native void InitOnline( string ceSetup, string host = "" );
- proto native void InitOffline();
- proto native void InitSandbox();
- proto native bool IsIdleMode();
- proto native void SetShardID( string shard );
- proto native void SetEnviroment( string env );
- proto native void CharacterSave( Man player );
- proto native void CharacterKill( Man player );
- proto native void CharacterExit( Man player );
- proto native void CallUpdater( string content );
- //! Only valid during login
- proto native bool CharacterIsLoginPositionChanged( Man player );
- };
- proto native Hive CreateHive();
- proto native void DestroyHive();
- proto native Hive GetHive();
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