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- class WoundInfectionMdfr : ModifierBase
- {
- static const int AGENT_THRESHOLD_ACTIVATE = 100;
- static const int AGENT_THRESHOLD_DEACTIVATE = 20;
-
- void WoundInfectionMdfr()
- {
- Error("[ERROR] :: WoundInfectionMdfr is deprecated.");
- }
- }
- class WoundInfectStage1Mdfr : ModifierBase
- {
- static const int AGENT_THRESHOLD_ACTIVATE = 1;
- static const int AGENT_THRESHOLD_DEACTIVATE = 250;
- static const int AGENT_THRESHOLD_FEVER = 250;
-
- static const int PAIN_EVENT_INTERVAL_MIN = 18;
- static const int PAIN_EVENT_INTERVAL_MAX = 26;
-
- protected float m_NextEvent;
- protected float m_Time;
-
- override void Init()
- {
- m_TrackActivatedTime = false;
- m_AnalyticsStatsEnabled = true;
- m_ID = eModifiers.MDF_WOUND_INFECTION1;
- m_TickIntervalInactive = DEFAULT_TICK_TIME_INACTIVE;
- m_TickIntervalActive = DEFAULT_TICK_TIME_ACTIVE;
- m_SyncID = eModifierSyncIDs.MODIFIER_SYNC_WOUND_INFECT_1;
- }
-
- override string GetDebugText()
- {
- return ("Activate threshold: "+AGENT_THRESHOLD_ACTIVATE + "| " +"Deativate threshold: "+AGENT_THRESHOLD_DEACTIVATE);
- }
-
- override protected bool ActivateCondition(PlayerBase player)
- {
- return (player.GetSingleAgentCount(eAgents.WOUND_AGENT) >= AGENT_THRESHOLD_ACTIVATE && !player.GetModifiersManager().IsModifierActive(eModifiers.MDF_WOUND_INFECTION2));
- }
- override protected void OnActivate(PlayerBase player)
- {
- player.IncreaseDiseaseCount();
- player.GetSymptomManager().QueueUpPrimarySymptom(SymptomIDs.SYMPTOM_PAIN_LIGHT);
- m_NextEvent = Math.RandomFloatInclusive(PAIN_EVENT_INTERVAL_MIN, PAIN_EVENT_INTERVAL_MAX);
- }
- override protected void OnDeactivate(PlayerBase player)
- {
- player.DecreaseDiseaseCount();
- }
- override protected bool DeactivateCondition(PlayerBase player)
- {
- return !ActivateCondition(player);
- }
- override protected void OnTick(PlayerBase player, float deltaT)
- {
- m_Time += deltaT;
-
- if (m_Time >= m_NextEvent)
- {
- player.GetSymptomManager().QueueUpPrimarySymptom(SymptomIDs.SYMPTOM_PAIN_LIGHT);
- m_Time = 0;
- m_NextEvent = Math.RandomFloatInclusive(PAIN_EVENT_INTERVAL_MIN, PAIN_EVENT_INTERVAL_MAX);
- }
- }
- }
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