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- /*class ActionFishingCB : ActionContinuousBaseCB
- {
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CAContinuousFish;
- }
- };
- class ActionFishing: ActionContinuousBase
- {
- void ActionFishing()
- {
- m_CallbackClass = ActionFishingCB;
- m_Sounds.Insert("FishStruggling_0");
- m_Sounds.Insert("FishStruggling_1");
- m_Sounds.Insert("FishStruggling_2");
- m_SpecialtyWeight = UASoftSkillsWeight.PRECISE_MEDIUM;
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_FISHING;
- m_FullBody = true;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
- }
-
- override void CreateConditionComponents()
- {
-
- m_ConditionItem = new CCINonRuined;
- m_ConditionTarget = new CCTNone;
- }
-
- override string GetText()
- {
- return "#pull";
- }
-
- override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
- {
- FishingRod_Base nitem = FishingRod_Base.Cast( item );
- if ( nitem.IsFishingActive() )
- {
- return true;
- }
- else
- {
- return false;
- }
- }
- override void OnEndServer( ActionData action_data )
- {
- action_data.m_Player.GetSoftSkillsManager().AddSpecialty( m_SpecialtyWeight );
- }
- };*/
-
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