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- class ActionMeasureTemperatureTargetCB : ActionContinuousBaseCB
- {
- override void CreateActionComponent()
- {
- m_ActionData.m_ActionComponent = new CAContinuousTime(UATimeSpent.MEASURE_TEMP);
- }
- };
- class ActionMeasureTemperatureTarget : ActionContinuousBase
- {
- void ActionMeasureTemperatureTarget()
- {
- m_CallbackClass = ActionMeasureTemperatureTargetCB;
- m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_SALINEBLOODBAGTARGET;
- m_FullBody = true;
- m_StanceMask = DayZPlayerConstants.STANCEMASK_ERECT | DayZPlayerConstants.STANCEMASK_CROUCH;
- m_SpecialtyWeight = UASoftSkillsWeight.PRECISE_LOW;
- m_Text = "#measure_persons_temperature";
- }
-
- override void CreateConditionComponents()
- {
- m_ConditionItem = new CCINonRuined;
- m_ConditionTarget = new CCTMan(UAMaxDistances.DEFAULT);
- }
-
- override void OnFinishProgressClient( ActionData action_data )
- {
- PlayerBase ntarget = PlayerBase.Cast( action_data.m_Target.GetObject() );
- Thermometer thermometer = Thermometer.Cast(action_data.m_MainItem);
- if (thermometer)
- {
- ntarget.SetLastUAMessage("" + thermometer.GetTemperatureValue(ntarget).ToString() + "#degrees_celsius");
- }
- }
- };
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