cctbase.c 189 B

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  1. class CCTBase
  2. {
  3. bool Can( PlayerBase player, ActionTarget target )
  4. {
  5. return true;
  6. }
  7. bool CanContinue( PlayerBase player, ActionTarget target )
  8. {
  9. return Can(player, target);
  10. }
  11. };