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- class ZombieMaleBase extends ZombieBase
- {
- override string CaptureSound()
- {
- return "ZmbM_Normal_HeavyHit_Soundset";
- }
-
- override string ReleaseSound()
- {
- return "ZmbM_Normal_CallToArmsShort_Soundset";
- }
-
- };
- //! Base class for eatch Infected type
- class ZmbM_CitizenASkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_CitizenASkinny_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_CitizenBFat_Base extends ZombieMaleBase
- {
- };
- class ZmbM_ClerkFat_Base extends ZombieMaleBase
- {
- };
- class ZmbM_ClerkFat_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_CommercialPilotOld_Base extends ZombieMaleBase
- {
- };
- class ZmbM_CommercialPilotOld_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_ConstrWorkerNormal_Base extends ZombieMaleBase
- {
- };
- class ZmbM_DoctorFat_Base extends ZombieMaleBase
- {
- };
- class ZmbM_FarmerFat_Base extends ZombieMaleBase
- {
- };
- class ZmbM_FarmerFat_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_FirefighterNormal_Base extends ZombieMaleBase
- {
- };
- class ZmbM_FishermanOld_Base extends ZombieMaleBase
- {
- };
- class ZmbM_HandymanNormal_Base extends ZombieMaleBase
- {
- };
- class ZmbM_HeavyIndustryWorker_Base extends ZombieMaleBase
- {
- };
- class ZmbM_HermitSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_HikerSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_HunterOld_Base extends ZombieMaleBase
- {
- };
- class ZmbM_Jacket_Base extends ZombieMaleBase
- {
- };
- class ZmbM_Jacket_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_JoggerSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM__Runner_Base extends ZombieMaleBase
- {
- };
- class ZmbM_JournalistSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_MechanicSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_MotobikerFat_Base extends ZombieMaleBase
- {
- };
- class ZmbM_OffshoreWorker_Base extends ZombieMaleBase
- {
- };
- class ZmbM_ParamedicNormal_Base extends ZombieMaleBase
- {
- };
- class ZmbM_PatientSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_PatrolNormal_Base extends ZombieMaleBase
- {
- override bool IsZombieMilitary()
- {
- return true;
- }
- };
- class ZmbM_PolicemanFat_Base extends ZombieMaleBase
- {
- };
- class ZmbM_PolicemanSpecForce_Base extends ZombieMaleBase
- {
- };
- class ZmbM_priestPopSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_PrisonerSkinny_Base extends ZombieMaleBase
- {
- };
- class ZmbM_SkaterYoung_Base extends ZombieMaleBase
- {
- };
- class ZmbM_SkaterYoung_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_Gamedev_Base extends ZombieMaleBase
- {
- };
- class ZmbM_Soldier_Base extends ZombieMaleBase
- {
- override bool IsZombieMilitary()
- {
- return true;
- }
- };
- class ZmbM_SoldierNormal_Base extends ZombieMaleBase
- {
- override bool IsZombieMilitary()
- {
- return true;
- }
- };
- class ZmbM_SurvivorDean_Base extends ZombieMaleBase
- {
- };
- class ZmbM_usSoldier_normal_Base extends ZombieMaleBase
- {
- override bool IsZombieMilitary()
- {
- return true;
- }
- };
- class ZmbM_VillagerOld_Base extends ZombieMaleBase
- {
- };
- class ZmbM_VillagerOld_LT_Base extends ZombieMaleBase
- {
- };
- class ZmbM_NBC_Yellow extends ZombieMaleBase
- {
- override bool ResistContaminatedEffect()
- {
- return true;
- }
- };
- class ZmbM_NBC_Grey extends ZombieMaleBase
- {
- override bool ResistContaminatedEffect()
- {
- return true;
- }
-
- override bool IsZombieMilitary()
- {
- return true;
- }
- };
- class ZmbM_NBC_White extends ZombieMaleBase
- {
- override bool ResistContaminatedEffect()
- {
- return true;
- }
-
- override bool IsZombieMilitary()
- {
- return true;
- }
- };
- class ZmbM_Mummy extends ZombieMaleBase
- {
- #ifndef SERVER
- protected ZombieMummyLight m_EyeLight;
-
- override void EEInit()
- {
- if (!IsDamageDestroyed())//walking up to or connecting to already dead zombies check
- m_EyeLight = ZombieMummyLight.Cast(ScriptedLightBase.CreateLightAtObjMemoryPoint(ZombieMummyLight, this, "MummyLight"));
- }
- void ~ZmbM_Mummy()
- {
- if (m_EyeLight)
- m_EyeLight.Destroy();
- }
- override void OnDamageDestroyed(int oldLevel)
- {
- if (m_EyeLight)
- m_EyeLight.FadeOut(15);
-
- GetGame().GetCallQueue( CALL_CATEGORY_SYSTEM ).CallLater( ChangeVisual, 1000);
- }
-
- void ChangeVisual()
- {
- int index = GetHiddenSelectionIndex("camo");
-
- SetObjectMaterial(index, "dz\\characters\\zombies\data\\Mummy_dead.rvmat");
- SetObjectTexture(index, "dz\\characters\\zombies\\data\\Mummy_dead_CO.paa");
- }
- #endif
- override bool ResistContaminatedEffect()
- {
- return true;
- }
- };
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