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- class MouthRag extends Mask_Base
- {
- bool m_IncomingLambdaChange;
-
- void MouthRag()
- {
- m_IncomingLambdaChange = false;
- }
-
- override bool CanDetachAttachment(EntityAI parent)
- {
- return m_IncomingLambdaChange;
- }
- override bool IsObstructingVoice()
- {
- return true;
- }
-
- override int GetVoiceEffect()
- {
- return VoiceEffectObstruction;
- }
-
- override void EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)
- {
- super.EEItemLocationChanged(oldLoc,newLoc);
-
- if (GetGame().IsDedicatedServer())
- {
- PlayerBase playerOld;
- PlayerBase playerNew;
- if (oldLoc.GetParent())
- Class.CastTo(playerOld,oldLoc.GetParent().GetHierarchyRootPlayer());
- if (newLoc.GetParent())
- Class.CastTo(playerNew,newLoc.GetParent().GetHierarchyRootPlayer());
-
- if (newLoc.GetType() == InventoryLocationType.GROUND)
- {
- ItemBase newItem;
- if (Class.CastTo(newItem,GetGame().CreateObjectEx("Rag",newLoc.GetPos(),ECE_PLACE_ON_SURFACE,RF_DEFAULT)))
- {
- MiscGameplayFunctions.TransferItemProperties(this,newItem);
- newItem.SetQuantity(1);
- DeleteSafe();
- }
- }
- }
- }
-
- override void OnWasAttached(EntityAI parent, int slot_id)
- {
- super.OnWasAttached(parent, slot_id);
-
- if (parent.IsPlayer())
- {
- PlayerBase.Cast(parent).CheckForGag(); //gag removal action does check, since 'OnWasDetached' is not called on item destruction.
- }
- }
-
- void SetIncomingLambaBool(bool state)
- {
- m_IncomingLambdaChange = state;
- }
-
- bool GetIncomingLambdaBool()
- {
- return m_IncomingLambdaChange;
- }
- };
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