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- class SmershVest extends Vest_Base
- {
- override void EEItemAttached(EntityAI item, string slot_name)
- {
- super.EEItemAttached(item,slot_name);
-
- if (SmershBag.Cast(item))
- {
- ShowSelection("Buttpack");
- }
- }
-
- override void EEItemDetached(EntityAI item, string slot_name)
- {
- super.EEItemDetached(item,slot_name);
-
- if (SmershBag.Cast(item))
- {
- HideSelection("Buttpack");
- }
- }
-
- };
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