tshirt_white.c 302 B

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  1. /*
  2. class TShirt_White : Clothing
  3. {
  4. void TShirt_White()
  5. {
  6. string color = GetItemVariableString("varColor"); //SYNCFAIL
  7. if ( color != "" )
  8. {
  9. SetObjectTexture (0,color);
  10. SetObjectTexture (1,color);
  11. SetObjectTexture (2,color);
  12. }
  13. }
  14. override bool IsClothing()
  15. {
  16. return true;
  17. }
  18. }
  19. */