splint.c 227 B

123456789101112131415161718
  1. class Splint: Inventory_Base
  2. {
  3. override void SetActions()
  4. {
  5. super.SetActions();
  6. AddAction(ActionSplintTarget);
  7. AddAction(ActionSplintSelf);
  8. }
  9. };
  10. class Splint_Applied: Clothing
  11. {
  12. void ~Splint_Applied()
  13. {
  14. }
  15. };