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- class PartyTent extends TentBase
- {
- void PartyTent()
- {
- m_ToggleAnimations.Insert( new ToggleAnimations("Door1o", "Door1c", OPENING_0), 0 );
- m_ToggleAnimations.Insert( new ToggleAnimations("Door2o", "Door2c", OPENING_1), 0 );
- m_ToggleAnimations.Insert( new ToggleAnimations("Door3o", "Door3c", OPENING_2), 0 );
- m_ToggleAnimations.Insert( new ToggleAnimations("Door4o", "Door4c", OPENING_3), 0 );
- m_ToggleAnimations.Insert( new ToggleAnimations("Door5o", "Door5c", OPENING_4), 0 );
- m_ToggleAnimations.Insert( new ToggleAnimations("Door6o", "Door6c", OPENING_5), 0 );
-
- m_ShowAnimationsWhenPitched.Insert( "Body" );
- m_ShowAnimationsWhenPitched.Insert( "Pack" );
- /*m_ShowAnimationsWhenPitched.Insert( "Door1o" );
- m_ShowAnimationsWhenPitched.Insert( "Door2o" );
- m_ShowAnimationsWhenPitched.Insert( "Door3o" );
- m_ShowAnimationsWhenPitched.Insert( "Door4o" );
- m_ShowAnimationsWhenPitched.Insert( "Door5o" );
- m_ShowAnimationsWhenPitched.Insert( "Door6o" );*/
-
- m_ShowAnimationsWhenPacked.Insert( "Inventory" );
-
- m_HalfExtents = Vector(1.3, 0.35, 2.7);
- }
-
- override string GetSoundOpen()
- {
- return "LargeTent_Door_Open_SoundSet";
- }
-
- override string GetSoundClose()
- {
- return "LargeTent_Door_Close_SoundSet";
- }
-
- override string GetSoundOpenWindow()
- {
- return "LargeTent_Window_Open_SoundSet";
- }
-
- override string GetSoundCloseWindow()
- {
- return "LargeTent_Window_Close_SoundSet";
- }
-
- override bool HasClutterCutter()
- {
- return true;
- }
-
- override string GetClutterCutter()
- {
- return "LargeTentClutterCutter"; //TODO add custom clutter cutter?
- }
-
- //================================================================
- // ADVANCED PLACEMENT
- //================================================================
- override void OnPlacementComplete( Man player, vector position = "0 0 0", vector orientation = "0 0 0" )
- {
- super.OnPlacementComplete( player, position, orientation );
-
- PlayerBase pb = PlayerBase.Cast( player );
-
- if ( GetGame().IsServer() )
- {
- if ( !m_ClutterCutter )
- {
- m_ClutterCutter = GetGame().CreateObjectEx( "LargeTentClutterCutter", pb.GetLocalProjectionPosition(), ECE_PLACE_ON_SURFACE );
- m_ClutterCutter.SetOrientation( pb.GetLocalProjectionOrientation() );
- }
- }
- }
-
- override string GetDeploySoundset()
- {
- return "placeLargeTent_SoundSet";
- }
-
- override string GetLoopDeploySoundset()
- {
- return "largetent_deploy_SoundSet";
- }
-
- override void HandleCamoNetAttachment(bool hide)
- {
- bool is_closed;
- bool is_ruined;
- string component;
- string zone;
- string camo_off;
- string camo_on;
- ToggleAnimations toggle;
-
- for (int i = 0; i < m_ToggleAnimations.Count(); i++)
- {
- toggle = m_ToggleAnimations.GetKey(i);
- camo_off = "Camo" + toggle.GetToggleOff().Substring(4,2);
- camo_on = "Camo" + toggle.GetToggleOn().Substring(4,2);
-
- if (hide)
- {
- SetAnimationPhase( camo_off, hide );
- SetAnimationPhase( camo_on, hide );
- }
- else
- {
- component = toggle.GetToggleOff(); //either one works
- component.ToLower();
- DamageSystem.GetDamageZoneFromComponentName(this,component,zone);
- is_ruined = GetHealthLevel(zone) == GameConstants.STATE_RUINED;
- is_closed = m_OpeningMask & toggle.GetOpeningBit();
-
- if (is_closed)
- {
- SetAnimationPhase( camo_on, is_ruined );
- }
- else
- {
- SetAnimationPhase( camo_off, is_ruined );
- }
- }
- }
-
- SetAnimationPhase( "Camo_Roof", hide );
- }
-
- override void AnimateCamonetToggle(ToggleAnimations toggle)
- {
- if (!m_CamoNet)
- return;
-
- bool is_closed = m_OpeningMask & toggle.GetOpeningBit();
- string camo_off = "Camo" + toggle.GetToggleOff().Substring(4,2);
- string camo_on = "Camo" + toggle.GetToggleOn().Substring(4,2);
-
- SetAnimationPhase( camo_off, is_closed );
- SetAnimationPhase( camo_on, !is_closed );
- }
-
- //on part destroy
- override void AnimateCamonetByOpeningSelection(string opening_selection)
- {
- string camo = "Camo" + opening_selection.Substring(4,2);
- SetAnimationPhase(camo,1);
- }
- };
- class PartyTent_Blue extends PartyTent {};
- class PartyTent_Brown extends PartyTent {};
- class PartyTent_Lunapark extends PartyTent {};
- //placing classes
- class PartyTentPlacing extends PartyTent {};
- class PartyTent_BluePlacing extends PartyTentPlacing {};
- class PartyTent_BrownPlacing extends PartyTentPlacing {};
- class PartyTent_LunaparkPlacing extends PartyTentPlacing {};
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