survivorbase.c 219 B

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  1. class SurvivorBase extends PlayerBaseClient
  2. {
  3. void SurvivorBase()
  4. {
  5. CacheSkinningBloodInfectionChance(eAgents.SALMONELLA);
  6. }
  7. override int GetHideIconMask()
  8. {
  9. return EInventoryIconVisibility.HIDE_VICINITY;
  10. }
  11. }