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- class OffroadHatchback extends CarScript
- {
- protected ref UniversalTemperatureSource m_UTSource;
- protected ref UniversalTemperatureSourceSettings m_UTSSettings;
- protected ref UniversalTemperatureSourceLambdaEngine m_UTSLEngine;
- void OffroadHatchback()
- {
- //m_dmgContactCoef = 0.075;
-
- m_EngineStartOK = "offroad_engine_start_SoundSet";
- m_EngineStartBattery = "offroad_engine_failed_start_battery_SoundSet";
- m_EngineStartPlug = "offroad_engine_failed_start_sparkplugs_SoundSet";
- m_EngineStartFuel = "offroad_engine_failed_start_fuel_SoundSet";
- m_EngineStopFuel = "offroad_engine_stop_fuel_SoundSet";
-
- m_CarDoorOpenSound = "offroad_door_open_SoundSet";
- m_CarDoorCloseSound = "offroad_door_close_SoundSet";
- m_CarSeatShiftInSound = "Offroad_SeatShiftIn_SoundSet";
- m_CarSeatShiftOutSound = "Offroad_SeatShiftOut_SoundSet";
-
- m_CarHornShortSoundName = "Offroad_Horn_Short_SoundSet";
- m_CarHornLongSoundName = "Offroad_Horn_SoundSet";
-
- SetEnginePos("0 0.7 1.2");
- }
-
- override void EEInit()
- {
- super.EEInit();
-
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- m_UTSSettings = new UniversalTemperatureSourceSettings();
- m_UTSSettings.m_ManualUpdate = true;
- m_UTSSettings.m_TemperatureItemCap = GameConstants.ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE;
- m_UTSSettings.m_TemperatureCap = 0;
- m_UTSSettings.m_RangeFull = 0.5;
- m_UTSSettings.m_RangeMax = 2;
-
- m_UTSLEngine = new UniversalTemperatureSourceLambdaEngine();
- m_UTSource = new UniversalTemperatureSource(this, m_UTSSettings, m_UTSLEngine);
- }
- }
-
- override void OnEngineStart()
- {
- super.OnEngineStart();
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- m_UTSource.SetDefferedActive(true, 20.0);
- }
- }
-
- override void OnEngineStop()
- {
- super.OnEngineStop();
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- m_UTSource.SetDefferedActive(false, 10.0);
- }
- }
-
- override void EOnPostSimulate(IEntity other, float timeSlice)
- {
- if (GetGame().IsServer() || !GetGame().IsMultiplayer())
- {
- if (m_UTSource.IsActive())
- {
- m_UTSource.Update(m_UTSSettings, m_UTSLEngine);
- }
- }
- }
-
- override int GetAnimInstance()
- {
- return VehicleAnimInstances.HATCHBACK;
- }
-
- override float GetTransportCameraDistance()
- {
- return 3.5;
- }
- override int GetSeatAnimationType( int posIdx )
- {
- switch (posIdx)
- {
- case 0:
- return DayZPlayerConstants.VEHICLESEAT_DRIVER;
- case 1:
- return DayZPlayerConstants.VEHICLESEAT_CODRIVER;
- case 2:
- return DayZPlayerConstants.VEHICLESEAT_PASSENGER_L;
- case 3:
- return DayZPlayerConstants.VEHICLESEAT_PASSENGER_R;
- }
- return 0;
- }
-
-
- override CarRearLightBase CreateRearLight()
- {
- return CarRearLightBase.Cast( ScriptedLightBase.CreateLight(OffroadHatchbackRearLight) );
- }
-
- override CarLightBase CreateFrontLight()
- {
- return CarLightBase.Cast( ScriptedLightBase.CreateLight(OffroadHatchbackFrontLight) );
- }
- override bool CanReleaseAttachment(EntityAI attachment)
- {
- if (!super.CanReleaseAttachment(attachment))
- {
- return false;
- }
-
- if (EngineIsOn() || GetCarDoorsState("NivaHood") == CarDoorState.DOORS_CLOSED)
- {
- string attType = attachment.GetType();
- if (attType == "CarRadiator" || attType == "CarBattery" || attType == "SparkPlug")
- {
- return false;
- }
- }
- return true;
- }
-
- override protected bool CanManipulateSpareWheel(string slotSelectionName)
- {
- return GetCarDoorsState("NivaHood") != CarDoorState.DOORS_CLOSED;
- }
- override bool CanDisplayAttachmentCategory( string category_name )
- {
- if (!super.CanDisplayAttachmentCategory(category_name))
- {
- return false;
- }
-
- category_name.ToLower();
- if (category_name.Contains("engine"))
- {
- if (GetCarDoorsState("NivaHood") == CarDoorState.DOORS_CLOSED)
- {
- return false;
- }
- }
-
- return true;
- }
-
- override bool CanDisplayCargo()
- {
- if (!super.CanDisplayCargo())
- {
- return false;
- }
-
- if (GetCarDoorsState("NivaTrunk") == CarDoorState.DOORS_CLOSED)
- {
- return false;
- }
-
- return true;
- }
- override int GetCarDoorsState(string slotType)
- {
- CarDoor carDoor;
-
- Class.CastTo(carDoor, FindAttachmentBySlotName(slotType));
- if (!carDoor)
- {
- return CarDoorState.DOORS_MISSING;
- }
- switch (slotType)
- {
- case "NivaDriverDoors":
- return TranslateAnimationPhaseToCarDoorState("DoorsDriver");
-
- case "NivaCoDriverDoors":
- return TranslateAnimationPhaseToCarDoorState("DoorsCoDriver");
-
- case "NivaHood":
- return TranslateAnimationPhaseToCarDoorState("DoorsHood");
-
- case "NivaTrunk":
- return TranslateAnimationPhaseToCarDoorState("DoorsTrunk");
- }
- return CarDoorState.DOORS_MISSING;
- }
-
- override bool CrewCanGetThrough(int posIdx)
- {
- CarDoor carDoor;
- switch (posIdx)
- {
- case 0:
- if (GetCarDoorsState("NivaDriverDoors") == CarDoorState.DOORS_CLOSED)
- return false;
- else if (GetAnimationPhase("SeatDriver") > 0.5)
- return false;
-
- return true;
-
- case 1:
- if (GetCarDoorsState("NivaCoDriverDoors") == CarDoorState.DOORS_CLOSED)
- return false;
- else if (GetAnimationPhase("SeatCoDriver") > 0.5)
- return false;
-
- return true;
-
- case 2:
- if (GetCarDoorsState("NivaDriverDoors") == CarDoorState.DOORS_CLOSED)
- return false;
- else if (GetAnimationPhase("SeatDriver") <= 0.5)
- return false;
-
- return true;
-
- case 3:
- if (GetCarDoorsState("NivaCoDriverDoors") == CarDoorState.DOORS_CLOSED)
- return false;
- else if (GetAnimationPhase("SeatCoDriver") <= 0.5)
- return false;
-
- return true;
- }
- return false;
- }
- override string GetDoorSelectionNameFromSeatPos(int posIdx)
- {
- switch (posIdx)
- {
- case 0:
- case 2:
- return "doors_driver";
- case 1:
- case 3:
- return "doors_codriver";
- }
-
- return super.GetDoorSelectionNameFromSeatPos(posIdx);
- }
- override string GetDoorInvSlotNameFromSeatPos(int posIdx)
- {
- switch (posIdx)
- {
- case 0:
- case 2:
- return "NivaDriverDoors";
- case 1:
- case 3:
- return "NivaCoDriverDoors";
- }
-
- return super.GetDoorInvSlotNameFromSeatPos(posIdx);
- }
-
- // 0 full ambient and engine sound
- // 1 zero ambient and engine sound
- override float OnSound(CarSoundCtrl ctrl, float oldValue)
- {
- float tempCap = 0.0;
- switch (ctrl)
- {
- case CarSoundCtrl.DOORS:
- float newValue = 0;
- if (GetCarDoorsState("NivaDriverDoors") == CarDoorState.DOORS_CLOSED)
- {
- newValue += 0.5;
- }
- if (GetCarDoorsState("NivaCoDriverDoors") == CarDoorState.DOORS_CLOSED)
- {
- newValue += 0.5;
- }
- if (GetCarDoorsState("NivaTrunk") == CarDoorState.DOORS_CLOSED)
- {
- newValue += 0.3;
- }
-
- if (GetHealthLevel("WindowFront") == GameConstants.STATE_RUINED)
- {
- newValue -= 0.6;
- }
- if (GetHealthLevel("WindowLR") == GameConstants.STATE_RUINED)
- {
- newValue -= 0.2;
- }
-
- if (GetHealthLevel("WindowRR") == GameConstants.STATE_RUINED)
- {
- newValue -= 0.2;
- }
- return Math.Clamp(newValue, 0, 1);
- break;
- }
- return super.OnSound(ctrl, oldValue);
- }
- override string GetAnimSourceFromSelection( string selection )
- {
- switch (selection)
- {
- case "doors_driver":
- return "DoorsDriver";
- case "doors_codriver":
- return "DoorsCoDriver";
- case "doors_hood":
- return "DoorsHood";
- case "doors_trunk":
- return "DoorsTrunk";
- case "seatback_driver":
- return "SeatDriver";
- case "seatback_codriver":
- return "SeatCoDriver";
- }
- return "";
- }
-
- override string GetDoorConditionPointFromSelection(string selection)
- {
- switch (selection)
- {
- case "seat_driver":
- case "seatback_driver":
- case "seat_cargo1":
- return "seat_con_1_1";
- case "seat_codriver":
- case "seatback_codriver":
- case "seat_cargo2":
- return "seat_con_2_1";
- }
-
- return "";
- }
- override int GetCrewIndex(string selection)
- {
- switch (selection)
- {
- case "seatback_driver":
- return 0;
- case "seatback_codriver":
- return 1;
- }
- return -1;
- }
- override bool IsVitalTruckBattery()
- {
- return false;
- }
- override bool IsVitalGlowPlug()
- {
- return false;
- }
-
- override bool CanReachSeatFromSeat(int currentSeat, int nextSeat)
- {
- if (nextSeat == 0 && GetAnimationPhase("SeatDriver") > 0.5)
- return false;
-
- if (nextSeat == 1 && GetAnimationPhase("SeatCoDriver") > 0.5)
- return false;
-
- switch (currentSeat)
- {
- case 0:
- return nextSeat == 1;
-
- case 1:
- return nextSeat == 0;
-
- case 2:
- return nextSeat == 3;
-
- case 3:
- return nextSeat == 2;
- }
-
- return false;
- }
- override bool CanReachDoorsFromSeat( string pDoorsSelection, int pCurrentSeat )
- {
- switch (pCurrentSeat)
- {
- case 0:
- return pDoorsSelection == "DoorsDriver";
-
- case 1:
- return pDoorsSelection == "DoorsCoDriver";
-
- case 2:
- return pDoorsSelection == "DoorsDriver";
-
- case 3:
- return pDoorsSelection == "DoorsCoDriver";
- }
-
- return false;
- }
-
- override int GetSeatIndexFromDoor( string pDoorSelection )
- {
- switch (pDoorSelection)
- {
- case "DoorsDriver":
- return 0;
- case "DoorsCoDriver":
- return 1;
- }
- return -1;
- }
-
- override void SetActions()
- {
- super.SetActions();
- AddAction(ActionAnimateSeats);
- }
-
- override void OnDebugSpawn()
- {
- SpawnUniversalParts();
- SpawnAdditionalItems();
- FillUpCarFluids();
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel" );
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackDoors_Driver");
- GetInventory().CreateInInventory("HatchbackDoors_CoDriver");
- GetInventory().CreateInInventory("HatchbackHood");
- GetInventory().CreateInInventory("HatchbackTrunk");
- //-----IN CAR CARGO
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- }
- }
- class OffroadHatchback_White extends OffroadHatchback
- {
- override void OnDebugSpawn()
- {
- SpawnUniversalParts();
- SpawnAdditionalItems();
- FillUpCarFluids();
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackDoors_Driver_White");
- GetInventory().CreateInInventory("HatchbackDoors_CoDriver_White");
- GetInventory().CreateInInventory("HatchbackHood_White");
- GetInventory().CreateInInventory("HatchbackTrunk_White");
- //-----IN CAR CARGO
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- }
- }
- class OffroadHatchback_Blue extends OffroadHatchback
- {
- override void OnDebugSpawn()
- {
- SpawnUniversalParts();
- SpawnAdditionalItems();
- FillUpCarFluids();
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
-
- GetInventory().CreateInInventory("HatchbackDoors_Driver_Blue");
- GetInventory().CreateInInventory("HatchbackDoors_CoDriver_Blue");
- GetInventory().CreateInInventory("HatchbackHood_Blue");
- GetInventory().CreateInInventory("HatchbackTrunk_Blue");
-
- //-----IN CAR CARGO
- GetInventory().CreateInInventory("HatchbackWheel");
- GetInventory().CreateInInventory("HatchbackWheel");
- }
- }
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