调整服务器启动时,检查游戏和模组更新的逻辑
This commit is contained in:
@@ -80,7 +80,7 @@ start_dayzserver() {
|
||||
cd /root/Steam/steamapps/common/DayZServer
|
||||
|
||||
# 启动服务器之前,检查mod是否有更新.
|
||||
bash /opt/updatemod.sh
|
||||
bash /opt/updatemod.sh update_server
|
||||
updatemodpath="/root/Steam/steamapps/workshop/content/221100"
|
||||
target_dir="/root/Steam/steamapps/common/DayZServer/client_mod"
|
||||
|
||||
@@ -238,7 +238,7 @@ else
|
||||
echo "DayZServer已安装,检查更新"
|
||||
# 切换到SteamCMD目录
|
||||
cd /opt/steamcmd
|
||||
./steamcmd.sh +login $STEAM_USERNAME $STEAM_PASSWORD +app_update 223350 validate +quit
|
||||
# ./steamcmd.sh +login $STEAM_USERNAME $STEAM_PASSWORD +app_update 223350 validate +quit
|
||||
echo "启动DayZServer..."
|
||||
cd /root/Steam/steamapps/common/DayZServer
|
||||
start_dayzserver
|
||||
|
||||
Reference in New Issue
Block a user