dayzinfectedinputcontroller.c 562 B

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  1. class DayZInfectedInputController : DayZCreatureAIInputController
  2. {
  3. //! Same as 'DayZCreatureAIInputController::IsJump'
  4. proto native bool IsVault();
  5. //! Same as 'DayZCreatureAIInputController::GetJumpHeight'
  6. proto native float GetVaultHeight();
  7. proto native int GetMindState();
  8. proto native EntityAI GetTargetEntity();
  9. //--------------------------------------------------------------
  10. //! never created by script
  11. private void DayZInfectedInputController()
  12. {
  13. }
  14. //! never destroyed by script
  15. private void ~DayZInfectedInputController()
  16. {
  17. }
  18. };