123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127 |
- /*enum PPEGlow
- {
- PARAM_VISIBLEPERCENT = 0,
- }*/
- //!Glow - PostProcessEffectType.Glow
- class PPEGlow: PPEClassBase
- {
- static const int PARAM_VISIBLEPERCENT = 0;
- static const int PARAM_TARGETBRIGHTNESS = 1;
- static const int PARAM_SPEEDDARKTOBRIGHT = 2;
- static const int PARAM_SPEEDBRIGHTTODARK = 3;
- static const int PARAM_TONEMAPPING = 4;
- static const int PARAM_HDR = 5;
- static const int PARAM_FILMICSHOULDERSTRENGTH = 6;
- static const int PARAM_FILMICLINEARSTRENGTH = 7;
- static const int PARAM_FILMICLINEARANGLE = 8;
- static const int PARAM_FILMICTOESTRENGTH = 9;
- static const int PARAM_FILMICTOENUMERATOR = 10;
- static const int PARAM_FILMICTOEDENUMERATOR = 11;
- static const int PARAM_FILMICEXPOSUREBIAS = 12;
- static const int PARAM_FILMICWHITEPOINT = 13;
- static const int PARAM_BLOOMTHRESHOLD = 14;
- static const int PARAM_BLOOMSTEEPNESS = 15;
- static const int PARAM_BLOOMINTENSITY = 16;
- static const int PARAM_BRIGHTNESS = 17;
- static const int PARAM_CONTRAST = 18;
- static const int PARAM_OFFSET = 19;
- static const int PARAM_OVERLAYFACTOR = 20;
- static const int PARAM_OVERLAYCOLOR = 21;
- static const int PARAM_SATURATION = 22;
- static const int PARAM_COLORIZATIONCOLOR = 23;
- static const int PARAM_DESATURATIONWEIGHTS = 24;
- static const int PARAM_VIGNETTE = 25;
- static const int PARAM_VIGNETTECOLOR = 26;
- static const int PARAM_LENSDISTORT = 27;
- static const int PARAM_MAXCHROMABBERATION = 28;
- static const int PARAM_LENSCENTERX = 29;
- static const int PARAM_LENSCENTERY = 30;
-
- //layer info
- static const int L_20_HIT = 100;
- static const int L_20_FLASHBANG = 300;
- static const int L_20_SHOCK = 500;
-
- static const int L_21_SHOCK = 100;
- static const int L_21_HIT = 300;
- static const int L_21_FLASHBANG = 500;
-
- static const int L_22_BLOODLOSS = 100;
-
- static const int L_23_GLASSES = 100;
- static const int L_23_TOXIC_TINT = 200;
- static const int L_23_HMP = 300;
- static const int L_23_NVG = 600;
-
- static const int L_25_MENU = 100;
- static const int L_25_TUNNEL = 300;
- static const int L_25_SHOCK = 500;
- static const int L_25_UNCON = 700;
- static const int L_25_BURLAP = 800;
-
- static const int L_26_MENU = 100;
- static const int L_26_TUNNEL = 300;
- static const int L_26_SHOCK = 500;
- static const int L_26_UNCON = 700;
- static const int L_26_BURLAP = 800;
-
- static const int L_27_ADS = 100;
-
- static const int L_28_ADS = 100;
-
- static const int L_29_ADS = 100;
-
- static const int L_30_ADS = 100;
-
- override int GetPostProcessEffectID()
- {
- return PostProcessEffectType.Glow;
- }
-
- override string GetDefaultMaterialPath()
- {
- return "Graphics/Materials/postprocess/glow";
- }
-
- override void RegisterMaterialParameters()
- {
- //HDR
- RegisterParameterScalarFloat(PARAM_VISIBLEPERCENT,"VisiblePercent",95,1,100);
- RegisterParameterScalarFloat(PARAM_TARGETBRIGHTNESS,"TargetBrightness",0.3,0.01,1);
- RegisterParameterScalarFloat(PARAM_SPEEDDARKTOBRIGHT,"SpeedDarkToBright",0.3,0.01,1);
- RegisterParameterScalarFloat(PARAM_SPEEDBRIGHTTODARK,"SpeedBrightToDark",0.3,0.01,1);
- RegisterParameterScalarInt(PARAM_TONEMAPPING,"ToneMapping",2,0,2);
- RegisterParameterScalarBool(PARAM_HDR,"HDR",1);
- //Filmic tonemapping
- RegisterParameterScalarFloat(PARAM_FILMICSHOULDERSTRENGTH,"FilmicShoulderStrength",0.153,0,1);
- RegisterParameterScalarFloat(PARAM_FILMICLINEARSTRENGTH,"FilmicLinearStrength",0.357,-1,1);
- RegisterParameterScalarFloat(PARAM_FILMICLINEARANGLE,"FilmicLinearAngle",0.231,-1,1);
- RegisterParameterScalarFloat(PARAM_FILMICTOESTRENGTH,"FilmicToeStrength",0.1573,0.001,3);
- RegisterParameterScalarFloat(PARAM_FILMICTOENUMERATOR,"FilmicToeNumerator",0.011,-1,1);
- RegisterParameterScalarFloat(PARAM_FILMICTOEDENUMERATOR,"FilmicToeDenumerator",3.75,0.1,20);
- RegisterParameterScalarFloat(PARAM_FILMICEXPOSUREBIAS,"FilmicExposureBias",4.0,0.1,20);
- RegisterParameterScalarFloat(PARAM_FILMICWHITEPOINT,"FilmicWhitePoint",1.5,0.1,20);
- //Bloom
- RegisterParameterScalarFloat(PARAM_BLOOMTHRESHOLD,"BloomThreshold",0.5,0,1);
- RegisterParameterScalarFloat(PARAM_BLOOMSTEEPNESS,"BloomSteepness",1,0,10);
- RegisterParameterScalarFloat(PARAM_BLOOMINTENSITY,"BloomIntensity",1,0,4);
- //Color modificators
- //color defines
- RegisterParameterScalarFloat(PARAM_BRIGHTNESS,"Brightness",1,0,2);
- RegisterParameterScalarFloat(PARAM_CONTRAST,"Contrast",1,0,2);
- RegisterParameterScalarFloat(PARAM_OFFSET,"Offset",0,-1,1);
- RegisterParameterScalarFloat(PARAM_OVERLAYFACTOR,"OverlayFactor",0,0,1);
- RegisterParameterColor(PARAM_OVERLAYCOLOR,"OverlayColor",1,1,1,0);
- RegisterParameterScalarFloatEx(PARAM_SATURATION,"Saturation",1,0,1,PPEMatClassParameterFloatSaturation);
- RegisterParameterColorEx(PARAM_COLORIZATIONCOLOR,"ColorizationColor",1.0,1.0,1.0,0.0,PPEMatClassParameterColorColorization);
- RegisterParameterVector(PARAM_DESATURATIONWEIGHTS,"DesaturationWeights",{0.299,0.587,0.114,0});
- RegisterParameterScalarFloat(PARAM_VIGNETTE,"Vignette",0,0,2); //C++ maximum is set to 1.0 (Workbench), but the parameter can accept more. 2.0 is a reasonable value
- RegisterParameterColor(PARAM_VIGNETTECOLOR,"VignetteColor",0,0,0,0);
- //Distort
- RegisterParameterScalarFloat(PARAM_LENSDISTORT,"LensDistort",0,-5,5);
- RegisterParameterScalarFloat(PARAM_MAXCHROMABBERATION,"MaxChromAbberation",0,0,1);
- RegisterParameterScalarFloat(PARAM_LENSCENTERX,"LensCenterX",0,-1,1);
- RegisterParameterScalarFloat(PARAM_LENSCENTERY,"LensCenterY",0,-1,1);
- }
- }
|