bleedingindicationstaticinfo.c 1.7 KB

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  1. //!static info (non-constants)
  2. class DbgBleedingIndicationStaticInfo
  3. {
  4. static bool m_DbgEnableBleedingIndication = true;
  5. static bool m_DbgUseOverrideValues = true;
  6. static bool m_DbgDropRotationRandom = true;
  7. static float m_DbgSequenceDuration = BleedingIndicationConstants.SEQUENCE_DURATION_DEFAULT;
  8. static float m_DbgDropDurationBase = BleedingIndicationConstants.DROP_DURATION_MEDIUM;
  9. static float m_DbgDropMinDelay = BleedingIndicationConstants.SEQUENCE_DROP_DELAY_MIN_MEDIUM;
  10. static float m_DbgDropMaxDelay = BleedingIndicationConstants.SEQUENCE_DROP_DELAY_MAX_MEDIUM;
  11. static float m_DbgDropProgressTreshold = BleedingIndicationConstants.DROP_PROGRESS_THRESHOLD;
  12. static float m_DbgDropStartSize = BleedingIndicationConstants.DROP_SIZE_START_LOW;
  13. static float m_DbgDropEndSize = BleedingIndicationConstants.DROP_SIZE_END_LOW;
  14. static float m_DbgDropSizeVariationMin = BleedingIndicationConstants.DROP_SIZE_VARIATION_MIN_LOW;
  15. static float m_DbgDropSizeVariationMax = BleedingIndicationConstants.DROP_SIZE_VARIATION_MAX_LOW;
  16. static int m_DbgDropScatter = BleedingIndicationConstants.DROP_SCATTER_LOW;
  17. static float m_DbgDropSlideDistance = BleedingIndicationConstants.DROP_SLIDE_DISTANCE_LOW;
  18. //colors
  19. static bool m_DbgDropDesaturate = true;
  20. static float m_DbgDesaturationEnd = BleedingIndicationConstants.DROP_COLOR_DESATURATIONEND;
  21. static int m_DbgDropColorRed = BleedingIndicationConstants.DROP_COLOR_RED;
  22. static int m_DbgDropColorGreen = BleedingIndicationConstants.DROP_COLOR_GREEN;
  23. static int m_DbgDropColorBlue = BleedingIndicationConstants.DROP_COLOR_BLUE;
  24. static int m_DbgDropColorAlphaStart = BleedingIndicationConstants.DROP_COLOR_ALPHA_START;
  25. static int m_DbgDropColorAlphaEnd = BleedingIndicationConstants.DROP_COLOR_ALPHA_END;
  26. }