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- class B95_base : DoubleBarrel_Base
- {
- override RecoilBase SpawnRecoilObject()
- {
- return new B95Recoil(this);
- }
-
-
- //Debug menu Spawn Ground Special
- override void OnDebugSpawn()
- {
- super.OnDebugSpawn();
- GameInventory inventory = GetInventory();
- inventory.CreateInInventory( "HuntingOptic" );
-
-
- EntityAI entity;
- if ( Class.CastTo(entity, this) )
- {
- entity.SpawnEntityOnGroundPos("Ammo_308Win", entity.GetPosition());
- }
- }
-
- };
- class B95 : B95_base {};
- class SawedoffB95 extends B95_base {};
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