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- class R12_Base : ChamberFirst_InnerMagazine_SemiAutomatic_Base
- {
- override RecoilBase SpawnRecoilObject()
- {
- return new R12Recoil(this);
- }
-
- //Debug menu Spawn Ground Special
- override void OnDebugSpawn()
- {
- super.OnDebugSpawn();
- GameInventory inventory = GetInventory();
- inventory.CreateInInventory( "UniversalLight" );
- inventory.CreateInInventory( "ReflexOptic" );
- inventory.CreateInInventory( "Battery9V" );
- }
- }
- class R12 : R12_Base
- {
- };
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